doom vanilla_or_boom 1 monsters 20 items 2 image(s)

AI Analysis

A very small, simple techbase-style map with STARTAN and brown industrial textures and minimal layout complexity. Combat is essentially a single Arch-Vile encounter, but you’re given extreme firepower (BFG, multiple plasma rifles and rocket launchers) plus strong powerups like invulnerability and a megasphere. For a typical UV run it should play easy due to the overwhelming resources, with straightforward, linear progression and no keys or teleport navigation.

Tags
ammo_plentifulbfgboss_encountereasygenerous_healthlinearpowerupssmalltechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Nick Giles
Teleportsno
Keys
Secret Exitno
Things49
Linedefs17
Sidedefs20
Vertices14
Sectors4
Segs20
SSectors4
Nodes3
UV monsters1
HMP monsters1
HTR monsters1
UV items20
HMP items20
HTR items20
archvile1
cell_pack3
medikit3
plasma_rifle3
rocket_launcher3
backpack1
bfg90001
chaingun1
computer_area_map1
invisibility1
invulnerability1
light_amp_goggles1
megasphere1
BROWNHUG8
BROWNPIP5
FLOOR7_14
DOORTRAK2
F_SKY12
STARTAN32
BIGDOOR21
FLAT201
TLITE6_11

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