doom vanilla_or_boom 1 monsters 20 items 2 image(s)
AI Analysis
A very small, simple techbase-style map with STARTAN and brown industrial textures and minimal layout complexity. Combat is essentially a single Arch-Vile encounter, but you’re given extreme firepower (BFG, multiple plasma rifles and rocket launchers) plus strong powerups like invulnerability and a megasphere. For a typical UV run it should play easy due to the overwhelming resources, with straightforward, linear progression and no keys or teleport navigation.
Tags
ammo_plentifulbfgboss_encountereasygenerous_healthlinearpowerupssmalltechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Nick Giles |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 49 |
| Linedefs | 17 |
| Sidedefs | 20 |
| Vertices | 14 |
| Sectors | 4 |
| Segs | 20 |
| SSectors | 4 |
| Nodes | 3 |
| UV monsters | 1 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 20 |
| HMP items | 20 |
| HTR items | 20 |
| archvile | 1 |
| cell_pack | 3 |
| medikit | 3 |
| plasma_rifle | 3 |
| rocket_launcher | 3 |
| backpack | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| BROWNHUG | 8 |
| BROWNPIP | 5 |
| FLOOR7_1 | 4 |
| DOORTRAK | 2 |
| F_SKY1 | 2 |
| STARTAN3 | 2 |
| BIGDOOR2 | 1 |
| FLAT20 | 1 |
| TLITE6_1 | 1 |
