doom vanilla_or_boom 0 monsters 0 items 2 image(s)
AI Analysis
A tiny Doom II techbase-style map built from a handful of sectors and classic computer/support textures. It contains no monsters, weapons, ammo, or pickups, making it effectively a non-combat interlude or placeholder. Progression appears straightforward with no keys, teleports, or secret exit, and it should run fine in vanilla-compatible ports.
Tags
doom2linearno_combatno_itemssmalltechbasevanilla_compatiblevery_short
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Nick Giles |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 8 |
| Linedefs | 56 |
| Sidedefs | 64 |
| Vertices | 48 |
| Sectors | 12 |
| Segs | 64 |
| SSectors | 12 |
| Nodes | 11 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| COMPBLUE | 40 |
| SUPPORT3 | 20 |
| FLAT14 | 16 |
| GATE1 | 8 |
| ZZWOLF9 | 4 |
