doom vanilla_or_boom 4 monsters 15 items 2 image(s)

AI Analysis

This WAD is a collection of seven custom deathmatch maps designed specifically for Doom II, with one map included here (MAP01). The levels are compact and focused on multiplayer fragging rather than single-player progression, featuring a moderate number of monsters and limited item counts to encourage fast-paced combat. The environment textures suggest a mix of techbase and industrial themes with some stone and metal surfaces. Resource distribution is balanced for deathmatch play, with no single-player difficulty settings implemented. The design is linear and straightforward, optimized for deathmatch engines like PrBoom-plus and ZDoom, and fully compatible with vanilla Doom II.

Tags
deathmatchdoom2industriallinearmoderateshort_mapstechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Scott Swigart & Aaron Clutter
Teleportsyes
Keys
Secret Exitno
Things31
Linedefs234
Sidedefs317
Vertices206
Sectors48
Segs341
SSectors98
Nodes97
UV monsters4
HMP monsters4
HTR monsters4
UV items15
HMP items15
HTR items15
demon4
rocket_launcher3
ammo_box2
cell_pack2
rocket_box2
shell_box2
bfg90001
chaingun1
plasma_rifle1
super_shotgun1
BLAKWAL122
SPACEW321
FLAT1_220
CEMENT718
STONE17
MIDBARS116
MODWALL215
BSTONE214
COMPBLUE13
FLOOR5_411
SILVER111
FLOOR0_310
BRICK79
CRACKLE28
SUPPORT38
BRONZE27
BROWN17
MARBGRAY7
METAL7
SKINMET27
STUCCO17
CEIL5_16
FLAT16
FLAT106
FLAT5_86
STARTAN26
CEMENT95
METAL25
TEKWALL65
BIGBRIK14
BLAKWAL24
CEIL3_34
CRACKLE44
FLAT144
GRAY14
CEIL5_23
FLAT183
FLAT23
FLAT233
ZZWOLF13
FLAT5_52
FLOOR0_12
FLOOR4_62
PANBORD12
CEIL3_11
CEMENT81
F_SKY11
FLOOR0_21
FLOOR7_11
MFLR8_31
ZZWOLF131
ZZWOLF41

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