doom vanilla_or_boom 269 monsters 89 items 2 image(s)
AI Analysis
This WAD contains a single large and complex map (MAP27) designed for DOOM 2. The level features a high count of monsters (387) and extensive architecture with nearly 3000 linedefs and over 700 sectors, indicating a sprawling environment. The difficulty is moderate to challenging, with no explicit difficulty settings but a dense layout that may tax lower-end machines. The theme is primarily techbase with industrial and some sci-fi textures, including crates, metal, and computer panels. Resources and combat style details are limited, but the map likely emphasizes exploration and navigation through a large, mostly linear area. The WAD is vanilla-compatible and uses no new graphics or music, only new sounds.
Tags
exploration_heavyindustriallarge_maplinearmoderatesingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Michael Krause |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 387 |
| Linedefs | 2979 |
| Sidedefs | 4849 |
| Vertices | 2821 |
| Sectors | 709 |
| Segs | 5213 |
| SSectors | 1604 |
| Nodes | 1603 |
| UV monsters | 269 |
| HMP monsters | 269 |
| HTR monsters | 269 |
| UV items | 89 |
| HMP items | 89 |
| HTR items | 89 |
| imp | 122 |
| chaingun_guy | 39 |
| shotgun_guy | 34 |
| revenant | 18 |
| spectre | 18 |
| cacodemon | 17 |
| lost_soul | 10 |
| mancubus | 7 |
| hell_knight | 4 |
| stimpack | 33 |
| shell_box | 29 |
| medikit | 23 |
| ammo_box | 1 |
| blue_armor | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL | 1551 |
| SLIME16 | 441 |
| COMPSPAN | 362 |
| GRAY1 | 314 |
| COMPBLUE | 213 |
| FLAT3 | 128 |
| FLAT18 | 121 |
| FLOOR5_1 | 113 |
| BIGBRIK1 | 109 |
| FLAT20 | 106 |
| SILVER1 | 106 |
| BRICK10 | 85 |
| WOOD10 | 82 |
| LITEBLU1 | 80 |
| DOORTRAK | 78 |
| FLAT9 | 68 |
| CRATE1 | 59 |
| BRICK11 | 58 |
| F_SKY1 | 53 |
| FLAT14 | 44 |
| FLAT23 | 40 |
| FLAT4 | 40 |
| STEP4 | 36 |
| CEIL3_1 | 35 |
| TLITE6_6 | 33 |
| TLITE6_5 | 32 |
| DOORSTOP | 28 |
| COMPWERD | 27 |
| FLAT1 | 26 |
| SUPPORT3 | 26 |
| BIGDOOR3 | 25 |
| CRATE2 | 24 |
| FLAT17 | 24 |
| GRAYPOIS | 24 |
| FLAT5_1 | 21 |
| METAL3 | 18 |
| FLAT19 | 16 |
| SHAWN2 | 16 |
| GRASS1 | 15 |
| CRATWIDE | 14 |
| STARTAN3 | 14 |
| LITE3 | 13 |
| FLAT22 | 12 |
| FLAT5_7 | 12 |
| TEKWALL1 | 11 |
| SW2SATYR | 9 |
| CONS1_1 | 8 |
| SW2GARG | 8 |
| DOOR3 | 7 |
| BRICK7 | 6 |
| FLAT5_4 | 6 |
| FLOOR6_1 | 6 |
| REDWALL | 6 |
| SILVER2 | 6 |
| SILVER3 | 6 |
| TEKWALL4 | 6 |
| FWATER1 | 5 |
| BIGDOOR1 | 4 |
| BIGDOOR2 | 4 |
| LITE5 | 4 |
| MIDSPACE | 4 |
| TLITE6_4 | 4 |
| SW2GRAY | 3 |
| CRATOP1 | 2 |
| ICKWALL4 | 2 |
| METAL2 | 2 |
| SHAWN3 | 2 |
| SW1EXIT | 2 |
| SW2BLUE | 2 |
| TLITE6_1 | 2 |
| COMPSTA1 | 1 |
| CONS1_7 | 1 |
| EXITSIGN | 1 |
| FLAT2 | 1 |
| FLAT5_3 | 1 |
| STEP1 | 1 |
| STEP2 | 1 |
| SW1COMP | 1 |
| SW2COMP | 1 |
