doom vanilla_or_boom 392 monsters 179 items 2 image(s)
AI Analysis
kboom12 is a single-map PWAD designed for Boom-compatible engines using the DOOM2 IWAD. The map features a large, complex layout with 624 monsters and extensive linedefs and sectors, indicating a sizable and detailed environment. Combat involves a moderate to high monster density with a focus on techbase and industrial textures, including metal walls and crates, suggesting a base or facility theme. Resources appear balanced with no extreme scarcity noted. The progression is likely linear, starting at a telepad in an enemy base and aiming for escape. The map is intended for single-player and cooperative play, with no deathmatch support. It is Boom-compatible and does not require new sounds or music.
Tags
boom_compatiblecooperativeindustriallinearmedium_mapsmoderatesingle_maptechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | & Email Kurt Kesler |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 624 |
| Linedefs | 2637 |
| Sidedefs | 4062 |
| Vertices | 2721 |
| Sectors | 331 |
| Segs | 4436 |
| SSectors | 1912 |
| Nodes | 1911 |
| UV monsters | 392 |
| HMP monsters | 371 |
| HTR monsters | 313 |
| UV items | 176 |
| HMP items | 155 |
| HTR items | 124 |
| imp | 157 |
| shotgun_guy | 43 |
| cacodemon | 41 |
| hell_knight | 30 |
| revenant | 30 |
| chaingun_guy | 27 |
| mancubus | 20 |
| demon | 19 |
| baron | 11 |
| arachnotron | 5 |
| archvile | 5 |
| cyberdemon | 2 |
| pain_elemental | 2 |
| rocket_box | 80 |
| shell_box | 37 |
| ammo_box | 25 |
| medikit | 21 |
| soulsphere | 5 |
| blue_armor | 4 |
| megasphere | 2 |
| backpack | 1 |
| green_armor | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| ASHWALL4 | 698 |
| KMETL_6 | 421 |
| METAL | 284 |
| STARTAN3 | 274 |
| KMETL_1 | 240 |
| KMETL_2 | 155 |
| KMETL_3 | 125 |
| METAL5 | 121 |
| FLOOR5_1 | 113 |
| STONE2 | 106 |
| METAL2 | 93 |
| RROCK04 | 93 |
| SLIME15 | 74 |
| FLOOR4_8 | 70 |
| CEIL5_2 | 67 |
| KHRAIL | 62 |
| TLITE6_6 | 61 |
| TEKWALL1 | 56 |
| F_SKY1 | 53 |
| KMETL_5 | 46 |
| METAL3 | 39 |
| CEIL1_2 | 30 |
| FLAT5_4 | 27 |
| SLIME14 | 26 |
| CRATINY | 24 |
| COMPWERD | 23 |
| FWATER1 | 17 |
| DOORTRAK | 14 |
| COMPTALL | 13 |
| TEKWALL4 | 13 |
| STONE3 | 12 |
| CRATELIT | 10 |
| KCOMP1 | 10 |
| METAL4 | 10 |
| CRATE1 | 8 |
| CRATOP1 | 8 |
| KCOMP2 | 8 |
| MIDBARS1 | 8 |
| SPCDOOR3 | 8 |
| DOORBLU | 6 |
| DOORRED | 6 |
| GRASS1 | 6 |
| KMETL_4 | 6 |
| LAVA1 | 6 |
| FLAT1 | 5 |
| GRAY1 | 5 |
| KMETL2T | 5 |
| SW1MET2 | 5 |
| PIPE2 | 4 |
| PIPES | 4 |
| ROCK5 | 4 |
| SFALL1 | 4 |
| EXITSIGN | 3 |
| KCOMP3 | 3 |
| KMETL1T | 3 |
| SHAWN2 | 3 |
| BFALL1 | 2 |
| CRATOP2 | 2 |
| CRATWIDE | 2 |
| DOORYEL | 2 |
| FLAT2 | 1 |
| GATE4 | 1 |
| GRASS2 | 1 |
| MFLR8_4 | 1 |
| PIPEWAL2 | 1 |
| PLAT1 | 1 |
| STEP1 | 1 |
| SW1EXIT | 1 |
