doom vanilla_or_boom 176 monsters 185 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map featuring 176 monsters dominated by imps and hitscanners, with a moderate presence of demons and lost souls. Combat emphasizes projectile threats with some melee encounters, and includes key hunts for blue and red skull keys. Resources are moderately generous, with ample shells and rockets but limited bullets and cells. The environment uses a mix of brown, gray, and marble textures suggesting an industrial or techbase theme with lava and blood accents. The map includes teleportation mechanics and is compatible with vanilla Doom and Boom engines, designed for the TNT IWAD. Progression is linear without secret exits.

Tags
ammo_plentifulboom_compatiblehitscanner_heavylinearmedium_mapsmoderateprojectile_heavytechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull
Secret Exitno
Things436
Linedefs778
Sidedefs1143
Vertices766
Sectors151
Segs1266
SSectors383
Nodes382
UV monsters175
HMP monsters103
HTR monsters72
UV items184
HMP items149
HTR items88
imp84
shotgun_guy37
zombieman22
lost_soul17
demon10
spectre4
baron1
cacodemon1
shell_box71
rocket_box35
medikit29
armor_bonus20
ammo_box10
health_bonus9
invulnerability4
rocket_launcher4
chaingun1
computer_area_map1
shotgun1
WOOD1149
GRAY1140
MARBLE1135
DOORTRAK94
FLAT2072
STONE261
METAL59
BROWN9645
CEIL1_143
SKINLOW40
STARTAN134
FLOOR0_532
ICKWALL132
FLAT5_227
GRAYBIG25
BROWN124
FLAT1418
DOORHI17
FLAT917
BRNPOIS16
STEP116
BLODRIP413
ASHWALL12
BRNBIGL12
BRNBIGR12
STEP412
BRNBIGC11
METAL111
CRATOP110
CEIL1_39
CEIL5_29
MFLR8_39
TEKWALL49
DOORSTOP8
FLAT57
ROCKRED17
F_SKY16
BLOOD15
CRATOP25
MARBLOD15
COMPWERD4
GRAYDANG4
MIDGRATE4
PIPE14
DOOR13
FLAT5_83
TEKWALL53
COMPBLUE2
DOORRED2
DOORYEL2
FIRELAVA2
FLAT22
LAVA22
BIGDOOR21
DEM1_61
EXITDOOR1
FLAT41
FLAT5_31
FLAT5_51
FLAT81
FWATER11
LAVA31
LAVA41
NUKAGE11
ROCKRED21
SW1SATYR1
SW1STON21
TLITE6_51

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