doom vanilla_or_boom 0 monsters 49 items 2 image(s)
AI Analysis
Death Eight is a single-map WAD designed exclusively for deathmatch play, featuring no monsters or exits. The map is compact with 71 things and 50 sectors, emphasizing player combat without AI threats. Resources include a balanced assortment of weapons and ammo, supporting varied combat styles in multiplayer. The environment uses metal and industrial textures with some brick and rock, creating a techbase/industrial theme. The layout includes teleporters but no keys, promoting fast-paced, linear deathmatch action. It is compatible with DOOM2 and optimized for multiplayer rather than single-player or cooperative modes.
Tags
ammo_plentifuldeathmatcheasyindustriallinearsingle_maptechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brent Sampson |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 71 |
| Linedefs | 192 |
| Sidedefs | 257 |
| Vertices | 153 |
| Sectors | 50 |
| Segs | 273 |
| SSectors | 87 |
| Nodes | 86 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 49 |
| HMP items | 49 |
| HTR items | 49 |
No per-type monster breakdown available.
| ammo_box | 5 |
| rocket_box | 5 |
| shell_box | 5 |
| cell | 4 |
| medikit | 4 |
| rocket | 4 |
| stimpack | 4 |
| cell_pack | 3 |
| ammo_clip | 2 |
| green_armor | 2 |
| megasphere | 2 |
| shells | 2 |
| backpack | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL4 | 74 |
| BRICK5 | 50 |
| RROCK03 | 46 |
| FLOOR4_8 | 43 |
| STEP3 | 32 |
| COMPTALL | 28 |
| METAL | 8 |
| DOORTRAK | 4 |
| F_SKY1 | 4 |
| METAL6 | 4 |
| DEM1_5 | 3 |
| METAL7 | 2 |
| SLIME14 | 2 |
| TLITE6_5 | 2 |
| BIGDOOR7 | 1 |
