AI Analysis
Catastrophe is a single-map PWAD designed for Doom II, featuring one large, complex level with extensive geometry and a high count of monsters and linedefs. The map demands a Boom-compatible or advanced engine like Legacy or ZDoom for full effect, with some 3D bridge effects and potential corpse rising. It presents a challenging experience with a dense monster population and a hellish theme, including lava and blood textures alongside marble and gothic stonework. The progression is linear, focused on navigating a hellish environment along the banks of Acheron. Resources and combat style details are not explicitly stated, but the scale and monster count suggest a demanding fight. The WAD is vanilla-compatible only with advanced source ports.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Magikal |
| Teleports | yes |
| Keys | blue, blue_skull, red, red_skull, yellow, yellow_skull |
| Secret Exit | no |
| Things | 1193 |
| Linedefs | 11771 |
| Sidedefs | 21480 |
| Vertices | 21073 |
| Sectors | 685 |
| Segs | 32679 |
| SSectors | 19120 |
| Nodes | 19119 |
| UV monsters | 669 |
| HMP monsters | 603 |
| HTR monsters | 535 |
| UV items | 236 |
| HMP items | 241 |
| HTR items | 242 |
| imp | 251 |
| revenant | 171 |
| shotgun_guy | 103 |
| chaingun_guy | 101 |
| hell_knight | 56 |
| zombieman | 40 |
| mancubus | 37 |
| demon | 35 |
| spectre | 29 |
| baron | 27 |
| archvile | 12 |
| arachnotron | 10 |
| cyberdemon | 5 |
| pain_elemental | 1 |
| rocket_box | 77 |
| medikit | 38 |
| shell_box | 38 |
| cell_pack | 36 |
| shells | 9 |
| ammo_box | 8 |
| radiation_suit | 7 |
| soulsphere | 7 |
| megasphere | 6 |
| stimpack | 6 |
| green_armor | 4 |
| blue_armor | 3 |
| rocket_launcher | 3 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| super_shotgun | 1 |
| ROCKRED2 | 2387 |
| ROCKRED1 | 2241 |
| STEPTOP | 2028 |
| STEP5 | 1328 |
| STEP3 | 1302 |
| STEP2 | 872 |
| STEPLAD1 | 433 |
| BRICK10 | 411 |
| GRAY7 | 383 |
| ROCKRED3 | 381 |
| PANCASE2 | 363 |
| MARBLE1 | 344 |
| MARBLE3 | 292 |
| STEP4 | 250 |
| RROCK01 | 231 |
| GRAY5 | 228 |
| METAL | 218 |
| SLIME15 | 211 |
| FLAT5_2 | 172 |
| DEM1_6 | 168 |
| CEIL5_2 | 148 |
| MARBLE2 | 136 |
| SUPPORT3 | 118 |
| DOORTRAK | 108 |
| MODWALL1 | 100 |
| CRACKLE2 | 97 |
| LITE5 | 96 |
| RROCK18 | 94 |
| BROWNHUG | 90 |
| MARBGRAY | 83 |
| BFALL1 | 75 |
| DOORSTOP | 66 |
| SFALL1 | 58 |
| TANROCK5 | 55 |
| MIDSPACE | 54 |
| FLAT23 | 47 |
| FLAT5_4 | 47 |
| ICKWALL3 | 46 |
| FLAT19 | 44 |
| GRAYBIG | 41 |
| NUKEDGE1 | 41 |
| MIDGRATE | 40 |
| F_SKY1 | 39 |
| METAL2 | 39 |
| STONE4 | 39 |
| FLOOR7_2 | 36 |
| STONE5 | 32 |
| SW1WDMET | 32 |
| SP_HOT1 | 30 |
| GSTSATYR | 29 |
| MARBFAC4 | 29 |
| GSTONE1 | 28 |
| LITEBLU4 | 28 |
| GRAY1 | 27 |
| NUKAGE1 | 25 |
| BLOOD1 | 23 |
| COMPSTA1 | 22 |
| BIGDOOR7 | 21 |
| BIGBRIK3 | 20 |
| FWATER1 | 20 |
| GSTONE2 | 20 |
| PANBOOK | 19 |
| BROWNGRN | 12 |
| SLIME13 | 11 |
| BLOOD3 | 10 |
| DOORBLU | 10 |
| MODWALL2 | 10 |
| LAVA1 | 9 |
| PANEL5 | 9 |
| SUPPORT2 | 9 |
| COMPSTA2 | 8 |
| DOORRED | 8 |
| DOORYEL | 8 |
| PANEL1 | 8 |
| SPCDOOR3 | 8 |
| METAL6 | 7 |
| SHAWN2 | 7 |
| FIRELAV2 | 6 |
| MIDBARS3 | 6 |
| PANBORD1 | 6 |
| RROCK05 | 6 |
| SPCDOOR2 | 6 |
| SPCDOOR4 | 6 |
| FLOOR4_8 | 5 |
| SW1COMM | 5 |
| SW1SATYR | 5 |
| BIGDOOR2 | 4 |
| DOORBLU2 | 4 |
| FLAT4 | 4 |
| FLOOR1_6 | 4 |
| GSTFONT2 | 4 |
| GSTGARG | 4 |
| GSTLION | 4 |
| SW1MARB | 4 |
| TLITE6_1 | 4 |
| WOODMET4 | 4 |
| PANBLACK | 3 |
| SW1PANEL | 3 |
| TLITE6_5 | 3 |
| BLAKWAL1 | 2 |
| CEIL4_3 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| FLAT14 | 2 |
| MARBFAC2 | 2 |
| METAL3 | 2 |
| MIDBARS1 | 2 |
| PANEL4 | 2 |
| SLIME09 | 2 |
| SW1GRAY1 | 2 |
| BRICK5 | 1 |
| COMPTALL | 1 |
| FLAT20 | 1 |
| LITE3 | 1 |
| PANCASE1 | 1 |
| SLIME16 | 1 |
| SW2COMM | 1 |
| TEKWALL4 | 1 |
| TLITE6_6 | 1 |
