doom vanilla_or_boom 300 monsters 42 items 2 image(s)
AI Analysis
This WAD contains a single map designed for Doom II and Doom Legacy. The level is a maze-like indoor environment with many small hallways, some larger areas, and multiple sets of stairs, featuring 3-D floors and mixed lighting conditions. The monster presence includes both human soldiers and demons, with a portal spawning stronger enemies, creating a moderate to challenging combat experience. Resources appear balanced with no explicit scarcity noted. The theme is a military/hell hybrid set in an Iraqi building, emphasizing exploration through a linear, maze-style layout. The WAD is compatible with Doom Legacy and does not introduce new sounds or music.
Tags
doom2legacy_compatiblelinearmaze_likemedium_mapsmixed_thememoderatesingle_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | PumpkinSmasher |
| Teleports | no |
| Keys | blue, yellow |
| Secret Exit | no |
| Things | 401 |
| Linedefs | 1314 |
| Sidedefs | 1851 |
| Vertices | 1078 |
| Sectors | 364 |
| Segs | 1994 |
| SSectors | 777 |
| Nodes | 776 |
| UV monsters | 293 |
| HMP monsters | 245 |
| HTR monsters | 196 |
| UV items | 34 |
| HMP items | 37 |
| HTR items | 41 |
| imp | 124 |
| zombieman | 68 |
| shotgun_guy | 45 |
| demon | 31 |
| chaingun_guy | 24 |
| mancubus | 3 |
| cacodemon | 2 |
| revenant | 2 |
| archvile | 1 |
| stimpack | 13 |
| ammo_box | 7 |
| shell_box | 7 |
| cell_pack | 6 |
| rocket_box | 2 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| medikit | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STONE2 | 1329 |
| STONE4 | 483 |
| FLAT10 | 305 |
| CRATOP1 | 263 |
| STEP1 | 97 |
| FLAT1 | 83 |
| F_SKY1 | 72 |
| METAL | 30 |
| ASHWALL3 | 20 |
| DOORTRAK | 14 |
| BIGDOOR2 | 10 |
| STARTAN2 | 8 |
| STONE3 | 5 |
| DOORBLU | 4 |
| DOORYEL | 4 |
| FLOOR4_8 | 2 |
| CEIL3_5 | 1 |
| NUKAGE2 | 1 |
| RROCK02 | 1 |
