doom vanilla_or_boom 0 monsters 25 items 2 image(s)
AI Analysis
This WAD is a single-map deathmatch arena designed for DOOM II, featuring one large open space with some pillars and a variety of weapons scattered throughout. It contains no monsters, focusing purely on player-versus-player combat with plentiful heavy weaponry including BFG9000, plasma rifle, and rocket launcher. The map uses classic DOOM II textures with a simple layout and no keys or teleporters, emphasizing straightforward, fast-paced deathmatch gameplay. Resource distribution is generous, supporting sustained combat without ammo scarcity. The WAD is vanilla compatible and intended for multiplayer deathmatch rather than single-player progression.
Tags
ammo_plentifuldeathmatcheasylinearsetpiece_focusedshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Rob 'Fonz' LoFaso |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 37 |
| Linedefs | 128 |
| Sidedefs | 206 |
| Vertices | 124 |
| Sectors | 11 |
| Segs | 172 |
| SSectors | 59 |
| Nodes | 58 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 25 |
| HMP items | 25 |
| HTR items | 25 |
No per-type monster breakdown available.
| ammo_box | 2 |
| berserk | 2 |
| bfg9000 | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| shell_box | 2 |
| super_shotgun | 2 |
| ammo_clip | 1 |
| backpack | 1 |
| cell | 1 |
| rocket | 1 |
| shells | 1 |
| STARTAN3 | 268 |
| FLOOR4_8 | 11 |
| CEIL1_1 | 10 |
| LITE5 | 4 |
| ASHWALL2 | 3 |
| DOOR1 | 2 |
| F_SKY1 | 1 |
| SW1EXIT | 1 |
