doom vanilla_or_boom 0 monsters 3 items 1 image(s)
AI Analysis
A tiny single-map DOOM II PWAD created as a quick experiment rather than a full level. MAP01 is extremely minimal (only a few sectors and linedefs), contains no monsters, and provides just a couple of shotguns plus a box of shells. There are no keys, teleports, secrets, or notable progression mechanics, making it more of a test/demo map than a gameplay-focused release. Visuals are sparse and rocky/stone-leaning, and it should run in vanilla-compatible ports.
Tags
ammo_sparseboom_compatibledoom2experimentallinearmicro_mapminimalistno_monstersnon_combatsingle_mapstone_themetest_mapvanilla_compatibleweapons_provided
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 6 |
| Linedefs | 10 |
| Sidedefs | 12 |
| Vertices | 8 |
| Sectors | 3 |
| Segs | 12 |
| SSectors | 3 |
| Nodes | 2 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 3 |
| HMP items | 3 |
| HTR items | 3 |
No per-type monster breakdown available.
| shell_box | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| GSTONE1 | 8 |
| RROCK03 | 3 |
| DEM1_5 | 2 |
| FLAT1_2 | 1 |
