doom vanilla_or_boom 0 monsters 38 items 2 image(s)
AI Analysis
This WAD contains a single custom map (MAP24) designed to showcase breakable slopes and floor mechanics using the CDoom 2.07 engine. The map is a medium-scale city-themed environment with 140 sectors and extensive linedefs, featuring no monsters but numerous high-tier weapons and ammo pickups including BFG9000, plasma rifle, and rocket launcher. The gameplay is non-combative, focusing on exploration and testing new floor features rather than combat challenge. The map uses textures consistent with urban and industrial themes and does not include keys, teleports, or secret exits. It requires CDoom or EDGE engines and is based on DOOM2 IWAD, with vanilla or Boom compatibility for map format.
Tags
ammo_plentifulboom_compatibleexploration_heavymedium_mapsnonlinearsingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Carlos |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 39 |
| Linedefs | 1758 |
| Sidedefs | 217 |
| Vertices | 1339 |
| Sectors | 140 |
| Segs | 3637 |
| SSectors | 1031 |
| Nodes | 1030 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 38 |
| HMP items | 38 |
| HTR items | 38 |
No per-type monster breakdown available.
| rocket_box | 16 |
| bfg9000 | 5 |
| cell_pack | 5 |
| shell_box | 5 |
| soulsphere | 3 |
| backpack | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STONE2 | 175 |
| CEIL3_5 | 133 |
| F_SKY1 | 117 |
| METAL | 33 |
| FLAT23 | 14 |
| SLIME15 | 11 |
| FLAT17 | 5 |
| SHAWN2 | 4 |
| MIDBARS3 | 2 |
| GRAY5 | 1 |
| SW1EXIT | 1 |
