doom vanilla_or_boom 135 monsters 160 items 2 image(s)
AI Analysis
This WAD contains a single large map with extensive geometry and a high monster count totaling 135 foes. The monster mix features a strong presence of melee enemies like imps and demons, complemented by a moderate number of hitscanners including chaingunners and shotgun guys, plus a few archviles and barons, indicating a challenging combat experience. Resources appear balanced with a variety of health and ammo pickups, supporting sustained fights. The environment uses a mix of techbase and industrial textures with some hellish elements, suggesting a hybrid theme. The map is designed for DOOM2 and is compatible with vanilla Doom format, featuring a mostly linear progression with key hunts and no hub structure.
Tags
hardhellhitscanner_heavyindustrialkey_huntlarge_megawadlineartechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 373 |
| Linedefs | 1104 |
| Sidedefs | 1509 |
| Vertices | 1037 |
| Sectors | 207 |
| Segs | 1668 |
| SSectors | 602 |
| Nodes | 601 |
| UV monsters | 135 |
| HMP monsters | 91 |
| HTR monsters | 59 |
| UV items | 149 |
| HMP items | 155 |
| HTR items | 154 |
| imp | 32 |
| demon | 31 |
| spectre | 19 |
| shotgun_guy | 14 |
| lost_soul | 11 |
| cacodemon | 9 |
| chaingun_guy | 9 |
| zombieman | 4 |
| baron | 3 |
| archvile | 1 |
| hell_knight | 1 |
| pain_elemental | 1 |
| health_bonus | 43 |
| stimpack | 29 |
| shell_box | 15 |
| medikit | 12 |
| ammo_box | 11 |
| cell_pack | 9 |
| super_shotgun | 6 |
| radiation_suit | 4 |
| rocket_box | 4 |
| shells | 4 |
| green_armor | 3 |
| rocket_launcher | 3 |
| berserk | 2 |
| blue_armor | 2 |
| chaingun | 2 |
| invulnerability | 2 |
| plasma_rifle | 2 |
| soulsphere | 2 |
| backpack | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| SLADWALL | 128 |
| DOORTRAK | 62 |
| FLAT18 | 56 |
| BROWN144 | 55 |
| WOOD1 | 54 |
| BROWN96 | 52 |
| FLAT19 | 49 |
| BROWNHUG | 40 |
| GRAY5 | 39 |
| GRAY7 | 38 |
| MARBLE2 | 36 |
| SHAWN2 | 36 |
| BROWN1 | 35 |
| FLOOR0_3 | 35 |
| FLAT20 | 34 |
| GRAY1 | 33 |
| FIRELAV3 | 32 |
| MARBLE3 | 32 |
| FLOOR7_2 | 31 |
| NUKE24 | 30 |
| METAL | 28 |
| LITE3 | 26 |
| GSTONE1 | 25 |
| LITEBLU4 | 24 |
| CEIL3_3 | 23 |
| STEP2 | 23 |
| LITE5 | 22 |
| STONE3 | 20 |
| COMPBLUE | 19 |
| STARTAN2 | 19 |
| DOORRED | 18 |
| GRAYBIG | 18 |
| FLAT23 | 17 |
| LITEBLU1 | 16 |
| FLOOR6_2 | 15 |
| MFLR8_2 | 15 |
| ROCKRED1 | 15 |
| BIGDOOR6 | 14 |
| COMPTALL | 14 |
| DOOR1 | 14 |
| STONE | 14 |
| METAL1 | 13 |
| SP_HOT1 | 13 |
| CEIL3_1 | 11 |
| COMPWERD | 11 |
| CEMENT1 | 10 |
| FLAT5_2 | 10 |
| FLOOR5_2 | 10 |
| CEIL3_5 | 9 |
| FLAT5_5 | 9 |
| FLOOR0_6 | 9 |
| FLOOR1_6 | 8 |
| MIDGRATE | 8 |
| REDWALL | 8 |
| STEP5 | 8 |
| FIREBLU2 | 7 |
| FLOOR0_2 | 7 |
| FLOOR4_5 | 7 |
| FLAT8 | 6 |
| STEP1 | 6 |
| STEP3 | 6 |
| LAVA1 | 5 |
| TEKBRON2 | 5 |
| BIGDOOR5 | 4 |
| COMP01 | 4 |
| COMPSTA1 | 4 |
| DOORYEL | 4 |
| FIREWALL | 4 |
| FLAT9 | 4 |
| GRAYVINE | 4 |
| LAVA4 | 4 |
| MARBLE1 | 4 |
| MFLR8_1 | 4 |
| NUKAGE1 | 4 |
| TLITE6_5 | 4 |
| BIGDOOR7 | 3 |
| CEIL4_3 | 3 |
| SHAWN1 | 3 |
| BIGDOOR3 | 2 |
| BIGDOOR4 | 2 |
| CEIL5_2 | 2 |
| DOORRED2 | 2 |
| DOORSTOP | 2 |
| FLOOR4_8 | 2 |
| FWATER2 | 2 |
| GATE2 | 2 |
| GSTONE2 | 2 |
| SUPPORT2 | 2 |
| BLOOD3 | 1 |
| CEIL4_2 | 1 |
| DEM1_6 | 1 |
| DOOR3 | 1 |
| EXITSIGN | 1 |
| FIREMAG1 | 1 |
| FLAT17 | 1 |
| FLAT22 | 1 |
| FLAT4 | 1 |
| FLAT5_3 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_7 | 1 |
| GATE1 | 1 |
| GATE3 | 1 |
| MFLR8_3 | 1 |
| NUKAGE2 | 1 |
| SW1BROWN | 1 |
| SW1LION | 1 |
| SW1STRTN | 1 |
| SW2HOT | 1 |
