doom vanilla_or_boom 15 monsters 177 items 2 image(s)
AI Analysis
This WAD contains a single map designed for DOOM2, created by Dean "deathz0r" Joseph in 1997. The level is small in scale with minimal map geometry and a low count of linedefs and sectors. Monster presence is moderate with 196 things, suggesting a mix of enemies but no indication of heavy boss encounters or swarms. The environment uses a limited set of textures including wood and metal, implying a simple, possibly techbase or mixed theme. Resource balance and progression details are minimal due to the single map and lack of explicit data. The WAD is vanilla compatible and intended as an old, experimental single-player experience with a linear layout.
Tags
linearmixed_thememoderateshort_mapssingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Dean "deathz0r" Joseph |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 196 |
| Linedefs | 8 |
| Sidedefs | 8 |
| Vertices | 16 |
| Sectors | 4 |
| Segs | 12 |
| SSectors | 4 |
| Nodes | 3 |
| UV monsters | 15 |
| HMP monsters | 8 |
| HTR monsters | 3 |
| UV items | 177 |
| HMP items | 177 |
| HTR items | 177 |
| arachnotron | 9 |
| cyberdemon | 3 |
| spider_mastermind | 3 |
| rocket_box | 30 |
| green_armor | 26 |
| medikit | 26 |
| ammo_box | 18 |
| blue_armor | 16 |
| soulsphere | 16 |
| cell_pack | 15 |
| shell_box | 15 |
| megasphere | 8 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| FLAT18 | 4 |
| FLOOR0_3 | 4 |
| GRAY4 | 4 |
| WOODMET1 | 3 |
| SW1WDMET | 1 |
