doom vanilla_or_boom 0 monsters 200 items 2 image(s)
AI Analysis
REB04.WAD is a single-map PWAD designed primarily for deathmatch, featuring a small, open layout that supports close combat and open space engagements. The map contains no monsters, focusing instead on player-versus-player combat with plentiful ammo pickups including rockets, chaingun, and plasma rifle. Textures suggest a mixed theme with brick and rocky elements, and the map uses DOOM2 engine and IWAD compatibility. The progression is straightforward and linear, suitable for quick matches rather than single-player exploration or key hunting. The WAD includes new sounds but no new graphics, emphasizing gameplay over visual overhaul.
Tags
ammo_plentifuldeathmatcheasylinearmixed_themeopen_layoutshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Rebel Cool |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 222 |
| Linedefs | 146 |
| Sidedefs | 272 |
| Vertices | 183 |
| Sectors | 28 |
| Segs | 323 |
| SSectors | 121 |
| Nodes | 120 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 200 |
| HMP items | 200 |
| HTR items | 200 |
No per-type monster breakdown available.
| rocket | 77 |
| ammo_clip | 41 |
| shells | 39 |
| stimpack | 20 |
| cell_pack | 4 |
| rocket_launcher | 4 |
| super_shotgun | 3 |
| backpack | 2 |
| green_armor | 2 |
| rocket_box | 2 |
| shell_box | 2 |
| shotgun | 2 |
| chaingun | 1 |
| plasma_rifle | 1 |
| BRICK1 | 84 |
| BLAKWAL2 | 32 |
| F_SKY1 | 22 |
| STEP1 | 16 |
| RROCK10 | 14 |
| BRWINDOW | 12 |
| BLAKWAL1 | 6 |
| FLAT23 | 6 |
| MFLR8_3 | 5 |
| GATE3 | 4 |
| MFLR8_1 | 4 |
| SW1DIRT | 4 |
| RROCK15 | 1 |
