doom vanilla_or_boom 10 monsters 71 items 2 image(s)

AI Analysis

DELTA 1 is a single-map PWAD designed for DOOM II featuring a compact, house-themed level with updated surroundings tailored for both single player and multiplayer modes, including deathmatch. The map emphasizes trap mechanics and hidden exits, with notable use of rocket launchers and two strategically placed BFGs, one of which is a trap. The level encourages fast-paced play, recommending turbo speed for optimal experience. The environment blends residential and levee dock themes with custom graphics, sounds, and music, supporting a moderately challenging combat with tactical positioning. Progression is linear with secret areas and key movement focused on exploration and timing. The WAD is compatible with DOOM II and includes new assets while maintaining classic gameplay elements.

Tags
custom_gfxcustom_soundsdeathmatchdoom2_compatiblelinearmoderatesingle_maptrap_focused

Screenshots (2)

Title
Music
Sourcemarker
Author(s)The DooM Kid
Teleportsno
Keys
Secret Exitno
Things103
Linedefs553
Sidedefs951
Vertices542
Sectors130
Segs1056
SSectors301
Nodes300
UV monsters10
HMP monsters7
HTR monsters3
UV items71
HMP items71
HTR items71
demon5
mancubus2
cyberdemon1
imp1
shotgun_guy1
stimpack13
cell_pack10
rocket_box7
ammo_box6
super_shotgun6
medikit5
shell_box5
rocket_launcher4
shells4
bfg90002
plasma_rifle2
rocket2
ammo_clip1
backpack1
chaingun1
chainsaw1
shotgun1
GRAYBIG91
F_SKY178
WOOD669
STEP348
SFALL146
GRAYVINE38
FLAT5_237
BROWN9633
REDWALL33
FLOOR3_330
GSTONE126
SHAWN226
WOOD525
FLAT1921
BLAKWAL119
WOOD718
GRASS217
SLADPOIS16
STARBR215
FLAT914
GRASS114
WOOD314
SFALL213
SPCDOOR112
BROWNHUG11
DOORSTOP10
GSTVINE29
BRNSMAL18
FLOOR6_28
FLOOR7_28
WOOD46
FLAT15
SHAWN15
STONE45
CEIL1_14
FLOOR5_24
FLOOR7_14
CRATOP23
FLAT103
DOOR32
FLOOR4_62
FWATER12
GRAY42
RROCK182
CEIL4_21
FLAT201
FWATER31
FWATER41
MODWALL21
ROCK51

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