AI Analysis
This WAD features a single, large-scale map designed for the ZDoom engine with DOOM2 IWAD compatibility. It emphasizes intense combat against waves of cyborg enemies, including shotgunners and riflemen, with a focus on hitscanner-heavy encounters and boss-like cyborgs. The resource balance is carefully managed with distinct ammo drops for different enemy types and a moderately generous supply of shells and bullets. The environment showcases cyberpunk-themed textures with outdoor and interior areas, combining techbase and urban motifs. Progression is wave-based and linear, relying on scripted enemy spawns rather than traditional key hunts or teleportation. The gameplay is challenging but balanced, suitable for players seeking a modernized, combat-focused experience within a single map.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 99 |
| Linedefs | 1086 |
| Sidedefs | 1974 |
| Vertices | 1071 |
| Sectors | 238 |
| Segs | 2365 |
| SSectors | 764 |
| Nodes | 763 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
| F_SKY1 | 160 |
| STRWAL04 | 95 |
| CYBWALL9 | 87 |
| GRAY1 | 76 |
| MARBGRAY | 69 |
| SFLOOR01 | 64 |
| SWALK4 | 54 |
| CEIL5_1 | 52 |
| FLOOR7_2 | 51 |
| CYBWAL5H | 50 |
| CYBWALL8 | 50 |
| SCEIL02 | 44 |
| STRWAL01 | 43 |
| SHAWN2 | 33 |
| CYBWL11C | 31 |
| BROOM01 | 27 |
| CEIL4_2 | 27 |
| CRATOP1 | 23 |
| SSHLF3 | 23 |
| DRINKS | 20 |
| FLAT17 | 19 |
| CYBWALL2 | 18 |
| FLAT3 | 18 |
| CYBWL11H | 17 |
| BRSTALL1 | 15 |
| FLAT2 | 15 |
| CYBWALL6 | 14 |
| SWALK3 | 13 |
| BRFLOOR0 | 11 |
| SCEIL01 | 10 |
| SWALK6R1 | 10 |
| CYBWALL1 | 9 |
| DOOR | 8 |
| SWALK5R3 | 8 |
| BRONZE3 | 7 |
| CYBWAL5B | 7 |
| SSHLF2 | 7 |
| SWALK7R2 | 7 |
| TLITE6_6 | 7 |
| STONE2 | 6 |
| BRICK11 | 5 |
| FLOOR0_5 | 5 |
| FWATER1 | 5 |
| SSHLF1 | 5 |
| STRWAL05 | 5 |
| DRNKMCH | 4 |
| EXITSIGN | 4 |
| FLAT19 | 4 |
| BROOM02 | 3 |
| CYBWALL3 | 3 |
| DRNKMSD1 | 3 |
| DRNKMSD2 | 3 |
| SHAWN1 | 3 |
| SWALK5R1 | 3 |
| BRDOOR03 | 2 |
| BROOM05 | 2 |
| CYBWALL4 | 2 |
| DOORTRAK | 2 |
| DRNKMSD3 | 2 |
| STFT4R4 | 2 |
| STFT5R4 | 2 |
| SWALK6R2 | 2 |
| BRDOOR01 | 1 |
| BRDOOR02 | 1 |
| BROOM03 | 1 |
| SCEIL02A | 1 |
| SCEIL02B | 1 |
| STFT7R2 | 1 |
| STRTFLT1 | 1 |
| STRTFLT2 | 1 |
| STRTFLT3 | 1 |
| SWALK8R4 | 1 |
