hexen hexen 0 monsters 0 items 2 image(s)

AI Analysis

This WAD features a single, large-scale map designed for the ZDoom engine with DOOM2 IWAD compatibility. It emphasizes intense combat against waves of cyborg enemies, including shotgunners and riflemen, with a focus on hitscanner-heavy encounters and boss-like cyborgs. The resource balance is carefully managed with distinct ammo drops for different enemy types and a moderately generous supply of shells and bullets. The environment showcases cyberpunk-themed textures with outdoor and interior areas, combining techbase and urban motifs. Progression is wave-based and linear, relying on scripted enemy spawns rather than traditional key hunts or teleportation. The gameplay is challenging but balanced, suitable for players seeking a modernized, combat-focused experience within a single map.

Tags
ammo_plentifulboss_encountersdoom2hardhitscanner_heavylinearsingle_maptechbasezdoom

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things99
Linedefs1086
Sidedefs1974
Vertices1071
Sectors238
Segs2365
SSectors764
Nodes763
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
F_SKY1160
STRWAL0495
CYBWALL987
GRAY176
MARBGRAY69
SFLOOR0164
SWALK454
CEIL5_152
FLOOR7_251
CYBWAL5H50
CYBWALL850
SCEIL0244
STRWAL0143
SHAWN233
CYBWL11C31
BROOM0127
CEIL4_227
CRATOP123
SSHLF323
DRINKS20
FLAT1719
CYBWALL218
FLAT318
CYBWL11H17
BRSTALL115
FLAT215
CYBWALL614
SWALK313
BRFLOOR011
SCEIL0110
SWALK6R110
CYBWALL19
DOOR8
SWALK5R38
BRONZE37
CYBWAL5B7
SSHLF27
SWALK7R27
TLITE6_67
STONE26
BRICK115
FLOOR0_55
FWATER15
SSHLF15
STRWAL055
DRNKMCH4
EXITSIGN4
FLAT194
BROOM023
CYBWALL33
DRNKMSD13
DRNKMSD23
SHAWN13
SWALK5R13
BRDOOR032
BROOM052
CYBWALL42
DOORTRAK2
DRNKMSD32
STFT4R42
STFT5R42
SWALK6R22
BRDOOR011
BRDOOR021
BROOM031
SCEIL02A1
SCEIL02B1
STFT7R21
STRTFLT11
STRTFLT21
STRTFLT31
SWALK8R41

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