AI Analysis
This WAD contains a single map with a large and complex layout featuring 194 sectors and over 1100 linedefs, indicating a detailed and expansive level design. The monster population is heavy, with 202 enemies including a high count of lost souls, imps, and hitscanners, alongside a few tougher foes like barons and a single archvile, suggesting a challenging combat experience focused on blasting through numerous foes. Resources are moderately balanced with plentiful ammo pickups such as rocket boxes and medikits, but only a few powerful weapons and armors, encouraging careful resource management. The textures and themes blend techbase and industrial elements with some rocky and hellish motifs, supporting a mixed thematic environment. Progression appears linear with heavy combat emphasis, compatible with DOOM2 and likely Boom-compatible.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 476 |
| Linedefs | 1121 |
| Sidedefs | 1476 |
| Vertices | 1131 |
| Sectors | 194 |
| Segs | 1654 |
| SSectors | 615 |
| Nodes | 614 |
| UV monsters | 202 |
| HMP monsters | 202 |
| HTR monsters | 138 |
| UV items | 155 |
| HMP items | 155 |
| HTR items | 143 |
| lost_soul | 53 |
| imp | 39 |
| demon | 37 |
| shotgun_guy | 26 |
| cacodemon | 13 |
| chaingun_guy | 12 |
| zombieman | 10 |
| spectre | 5 |
| baron | 3 |
| pain_elemental | 2 |
| archvile | 1 |
| hell_knight | 1 |
| medikit | 26 |
| stimpack | 21 |
| shell_box | 19 |
| rocket_box | 18 |
| shells | 16 |
| armor_bonus | 14 |
| ammo_box | 13 |
| health_bonus | 10 |
| blue_armor | 2 |
| green_armor | 2 |
| soulsphere | 2 |
| backpack | 1 |
| berserk | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| SP_ROCK1 | 185 |
| STARTAN3 | 140 |
| GRAY1 | 138 |
| FLOOR4_8 | 129 |
| CEIL3_5 | 108 |
| STONE2 | 107 |
| GSTONE1 | 75 |
| ROCKRED1 | 74 |
| BROWNGRN | 53 |
| MARBLE1 | 50 |
| STONE3 | 47 |
| STONE | 37 |
| METAL | 35 |
| SLADWALL | 34 |
| DOORSTOP | 28 |
| FLAT2 | 25 |
| STEP5 | 20 |
| STEP4 | 17 |
| FLAT1 | 14 |
| F_SKY1 | 11 |
| FLOOR0_1 | 11 |
| PIPE2 | 11 |
| DOORTRAK | 10 |
| FLAT10 | 10 |
| CEMENT1 | 8 |
| FLOOR0_3 | 8 |
| FLOOR3_3 | 8 |
| GATE3 | 8 |
| PIPE4 | 8 |
| CEIL3_1 | 7 |
| ROCKRED3 | 7 |
| ASHWALL2 | 6 |
| FLAT5_1 | 6 |
| FLAT5_5 | 6 |
| STARGR1 | 6 |
| FLOOR0_6 | 5 |
| GRAY5 | 5 |
| GRAYBIG | 5 |
| MARBFAC2 | 5 |
| MARBFACE | 5 |
| CEIL1_1 | 4 |
| DOORBLU2 | 4 |
| FLAT5_7 | 4 |
| MARBFAC3 | 4 |
| WOOD1 | 4 |
| NUKAGE1 | 3 |
| SLADPOIS | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR3 | 2 |
| BIGDOOR7 | 2 |
| BROWN144 | 2 |
| CEIL3_2 | 2 |
| DOOR1 | 2 |
| DOOR3 | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT5_4 | 2 |
| FLAT5_8 | 2 |
| FLOOR4_6 | 2 |
| GATE1 | 2 |
| GATE2 | 2 |
| ROCKRED2 | 2 |
| TEKBRON2 | 2 |
| TLITE6_6 | 2 |
| BIGDOOR4 | 1 |
| COMPSTA2 | 1 |
| CRATOP1 | 1 |
| FLAT5_6 | 1 |
| FLOOR0_7 | 1 |
| FLOOR5_3 | 1 |
| FLOOR6_2 | 1 |
| GRAYPOIS | 1 |
| PLAT1 | 1 |
| SFLR6_1 | 1 |
| SFLR6_4 | 1 |
| STARGR2 | 1 |
| SW1GSTON | 1 |
| SW1PIPE | 1 |
| SW1STARG | 1 |
| SW1STON1 | 1 |
| SW1STRTN | 1 |
