doom vanilla_or_boom 8 monsters 166 items 2 image(s)
AI Analysis
This WAD contains a single large map featuring a complex layout with 175 sectors and extensive linedefs. The monster count is very low, consisting exclusively of 8 boss-class enemies (4 Cyberdemons and 4 Spider Masterminds), making combat encounters sparse but extremely challenging. Resources are abundant, with plentiful ammo, backpacks, and heavy weapons including BFG9000 and rocket launchers. The environment uses a mix of rocky and wooden textures, suggesting a natural or cave-like theme with some tech elements. The map includes teleportation but no key hunts or secret exits, indicating a mostly linear progression. It is designed for DOOM2 and is compatible with vanilla or Boom engines.
Tags
ammo_plentifulboss_encounterscavedoom2large_mapsingle_mapteleport_navigationvanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 230 |
| Linedefs | 648 |
| Sidedefs | 862 |
| Vertices | 504 |
| Sectors | 175 |
| Segs | 894 |
| SSectors | 249 |
| Nodes | 248 |
| UV monsters | 8 |
| HMP monsters | 8 |
| HTR monsters | 8 |
| UV items | 166 |
| HMP items | 166 |
| HTR items | 166 |
| cyberdemon | 4 |
| spider_mastermind | 4 |
| backpack | 64 |
| rocket | 21 |
| ammo_box | 12 |
| cell | 12 |
| shell_box | 12 |
| chaingun | 11 |
| super_shotgun | 10 |
| rocket_box | 6 |
| medikit | 5 |
| plasma_rifle | 4 |
| rocket_launcher | 3 |
| bfg9000 | 2 |
| cell_pack | 2 |
| ammo_clip | 1 |
| blue_armor | 1 |
| ROCK2 | 420 |
| CEIL1_1 | 151 |
| WOODMET1 | 133 |
| WOOD9 | 102 |
| FLAT5_2 | 95 |
| GRNROCK | 62 |
| WOOD12 | 62 |
| MIDGRATE | 30 |
| DOORTRAK | 22 |
| GATE1 | 20 |
| STARTAN3 | 12 |
| WOOD6 | 12 |
| CEIL3_5 | 7 |
| FLOOR4_8 | 7 |
| STEPLAD1 | 6 |
| STONE2 | 6 |
| F_SKY1 | 5 |
| CEIL5_2 | 1 |
| NUKAGE1 | 1 |
| ROCK3 | 1 |
| RROCK19 | 1 |
