doom vanilla_or_boom 0 monsters 106 items 2 image(s)

AI Analysis

This WAD contains a single map designed as an indoor arena for deathmatch play, featuring a large, multi-level room. It includes no monsters, focusing purely on player combat with plentiful weapons and ammo, including rockets, chaingun, plasma rifle, and chainsaw. The environment uses a mix of gray and red stone textures with some techbase elements, emphasizing a straightforward, arena-style layout without complex key hunts or nonlinear progression. It is compatible with DOOM2 and intended for multiplayer deathmatch, with no implemented difficulty settings or monster encounters. Resource availability is generous, supporting fast-paced combat in a contained space.

Tags
ammo_plentifularenadoom2linearmultiplayershort_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Dan Bateman
Teleportsno
Keys
Secret Exitno
Things167
Linedefs137
Sidedefs254
Vertices157
Sectors20
Segs289
SSectors104
Nodes103
UV monsters0
HMP monsters0
HTR monsters0
UV items106
HMP items106
HTR items106
No per-type monster breakdown available.
rocket18
stimpack16
shells14
rocket_box9
armor_bonus8
ammo_box6
ammo_clip4
green_armor3
shell_box3
super_shotgun3
backpack2
berserk2
blue_armor2
cell2
cell_pack2
chaingun2
invisibility2
medikit2
plasma_rifle2
chainsaw1
rocket_launcher1
shotgun1
soulsphere1
STARTAN373
STONE258
GRAY730
REDWALL25
FLAT117
TEKWALL114
MARBLE28
LITE57
FLAT5_46
PLAT16
DOORSTOP4
SP_ROCK14
FLOOR0_63
FLOOR6_23
FLOOR7_23
CEIL3_52
EXITSTON2
FLOOR4_82
MFLR8_22
F_SKY11
METAL1
NUKAGE31
SW1BRN11
SW1DIRT1
SW1STON11
SW2BRN11

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