AI Analysis
This WAD contains a single large outdoor map set in a World War II environment, featuring realistic terrain with vertex slopes and vegetation. It emphasizes team-based combat with Soviet and Axis factions, each equipped with unique authentic weapons and class systems. The gameplay includes advanced mechanics such as realistic bullet travel, useable machinegun emplacements, driveable combat airplanes, and artillery support. The map is designed for ZDaemon 1.09 and requires DOOM2, focusing on multiplayer modes like double domination and team deathmatch. The theme is heavily military and historical, with custom high-resolution sprites, ambient combat chatter, and multiple music tracks enhancing immersion. Progression is linear within the single map, with a strong emphasis on tactical multiplayer engagements.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | MidnightWolf |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 2163 |
| Linedefs | 7689 |
| Sidedefs | 15266 |
| Vertices | 7277 |
| Sectors | 4081 |
| Segs | 25592 |
| SSectors | 8191 |
| Nodes | 8190 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
| F_SKY1 | 4081 |
| ROGRAS4 | 2671 |
| ROMUD2 | 1395 |
| BRGRASS | 542 |
| DRYGRASS | 400 |
| GRGRASS | 282 |
| SHRUB_5 | 204 |
| ROMUD2P | 146 |
| BUSH_11 | 124 |
| BIGBRIK2 | 100 |
| BUSH_8 | 94 |
| BUSH_13 | 92 |
| BUSH_5 | 80 |
| ASHWALL2 | 12 |
| FENC02 | 6 |
| ROG4GR21 | 5 |
| FLOOR0_1 | 3 |
| SHAWN2 | 3 |
| ROG4MUD2 | 2 |
| ROG4MUD3 | 2 |
| ROG4GR22 | 1 |
| ROG4GR23 | 1 |
| ROG4MUD1 | 1 |
| SW1COMM | 1 |
