doom vanilla_or_boom 0 monsters 268 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 35 sectors and 487 things, but notably no monsters, making it a non-combat or puzzle-focused experience. The map includes a variety of weapons and ample ammo and health pickups, suggesting a resource-rich environment despite the absence of enemies. Textures indicate a mixed theme with marble, rock, and industrial elements. The layout is linear with no keys or teleports, and it is compatible with vanilla or Boom engines on the DOOM2 IWAD. The overall difficulty is minimal due to the lack of monsters, focusing instead on exploration or other gameplay aspects.
Tags
ammo_plentifulgenerous_healthlinearmedium_mapsmixed_themenoncombatvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 487 |
| Linedefs | 178 |
| Sidedefs | 225 |
| Vertices | 171 |
| Sectors | 35 |
| Segs | 249 |
| SSectors | 69 |
| Nodes | 68 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 268 |
| HMP items | 268 |
| HTR items | 268 |
No per-type monster breakdown available.
| health_bonus | 83 |
| ammo_clip | 37 |
| armor_bonus | 35 |
| rocket | 24 |
| ammo_box | 17 |
| cell_pack | 17 |
| shells | 17 |
| medikit | 9 |
| cell | 5 |
| blue_armor | 3 |
| chainsaw | 3 |
| invisibility | 3 |
| backpack | 2 |
| bfg9000 | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| super_shotgun | 2 |
| chaingun | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| SP_ROCK1 | 130 |
| FLAT5_8 | 34 |
| FLOOR4_8 | 33 |
| BIGDOOR2 | 16 |
| DOORTRAK | 16 |
| MARBLE1 | 16 |
| SLADPOIS | 2 |
| CEIL4_3 | 1 |
| GATE4 | 1 |
| NUKAGE3 | 1 |
