doom vanilla_or_boom 96 monsters 36 items 2 image(s)

AI Analysis

BDM2.WAD is a single-map PWAD designed primarily for deathmatch but also enjoyable in single-player. The level features a balanced mix of indoor and outdoor areas with a moderate scale, containing 176 monsters and ample ammo to support intense combat. The monster profile includes a variety of standard enemies, with no extreme difficulty spikes or boss encounters. The map uses classic Doom II textures and maintains a linear progression typical of E1M1-style layouts. It is compatible with Doom II and built from scratch using Doom editing tools, focusing on smooth gameplay without new graphics or sounds. Resource distribution favors plentiful ammo and moderate health, supporting sustained fights without excessive scarcity.

Tags
ammo_plentifuldeathmatchdoom2hitscanner_heavylinearmedium_mapsmoderatevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Brian Martin
Teleportsyes
Keys
Secret Exitno
Things176
Linedefs673
Sidedefs999
Vertices625
Sectors168
Segs1134
SSectors455
Nodes454
UV monsters95
HMP monsters70
HTR monsters30
UV items35
HMP items33
HTR items31
imp32
shotgun_guy28
demon10
lost_soul6
spectre5
cacodemon4
chaingun_guy3
pain_elemental3
revenant2
arachnotron1
archvile1
mancubus1
shell_box6
cell_pack5
ammo_box4
rocket_box4
medikit3
stimpack2
backpack1
berserk1
bfg90001
blue_armor1
chaingun1
chainsaw1
green_armor1
megasphere1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
STONE3215
METAL166
FLOOR7_1143
COMPBLUE123
STONE2120
F_SKY182
ASHWALL378
CEIL5_178
SUPPORT355
SLADWALL31
ROCK226
NUKEDGE121
BROWN14416
CEIL5_215
GSTVINE113
ROCK313
BROWNHUG12
BIGDOOR511
NUKE2411
BROWN9610
GRASS210
STARTAN29
ASHWALL24
GATE14
NUKAGE13
DOORSTOP2
EXITDOOR2
MIDGRATE2
BROWN11
FLAT5_81
SW2BRCOM1
SW2WOOD1
WOOD11
WOODGARG1

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