AI Analysis
NUCLEAR2.WAD is a single-map PWAD centered around a nuclear reactor core, featuring a mix of wide-open cavernous areas and tight corridors with numerous ambush points. The map hosts a moderate to high monster count (216 total) with a balanced mix of hitscanners and projectile enemies, including imps, cacodemons, and barons, but no bosses. Resources are moderately generous, with ample ammo and health pickups distributed throughout. The environment uses a variety of stone and industrial-themed textures, including poisoned water hazards and sniper vantage points. The level employs keycard progression with blue, red, and yellow keys and includes teleportation mechanics. It is compatible with vanilla Doom and Boom-compatible ports, offering a linear but exploration-rich experience.
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 460 |
| Linedefs | 1743 |
| Sidedefs | 2384 |
| Vertices | 1561 |
| Sectors | 372 |
| Segs | 2571 |
| SSectors | 845 |
| Nodes | 844 |
| UV monsters | 216 |
| HMP monsters | 167 |
| HTR monsters | 66 |
| UV items | 142 |
| HMP items | 148 |
| HTR items | 142 |
| imp | 65 |
| zombieman | 52 |
| lost_soul | 34 |
| shotgun_guy | 30 |
| demon | 17 |
| spectre | 11 |
| cacodemon | 6 |
| baron | 1 |
| health_bonus | 24 |
| medikit | 21 |
| armor_bonus | 19 |
| stimpack | 19 |
| shells | 14 |
| rocket | 10 |
| shell_box | 7 |
| ammo_clip | 5 |
| green_armor | 5 |
| shotgun | 5 |
| ammo_box | 4 |
| cell | 3 |
| chaingun | 2 |
| plasma_rifle | 2 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| radiation_suit | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| STONE2 | 768 |
| STONE3 | 288 |
| CEIL3_5 | 284 |
| COMPSPAN | 281 |
| GRAY1 | 162 |
| FLOOR4_8 | 136 |
| GRAY7 | 122 |
| FLOOR5_1 | 102 |
| STEP4 | 84 |
| LITE3 | 65 |
| METAL | 58 |
| SUPPORT2 | 46 |
| CEIL5_1 | 44 |
| STEP2 | 42 |
| BROWNHUG | 40 |
| COMPTALL | 36 |
| CRATOP1 | 32 |
| PANRED | 28 |
| STEP1 | 28 |
| MARBLE1 | 26 |
| COMPBLUE | 25 |
| BROWN96 | 22 |
| LITE5 | 18 |
| SW1STON2 | 15 |
| DOOR1 | 12 |
| FLAT20 | 12 |
| FLAT3 | 12 |
| SPACEW3 | 12 |
| DOORTRAK | 10 |
| DOORRED | 8 |
| DOORYEL | 8 |
| FLAT22 | 8 |
| FLAT5_7 | 7 |
| DOORBLU | 6 |
| FLAT2 | 6 |
| FLOOR0_5 | 6 |
| GATE4 | 6 |
| STEPTOP | 6 |
| TEKLITE | 6 |
| BIGDOOR1 | 4 |
| BIGDOOR2 | 4 |
| BLOOD1 | 4 |
| DOORSTOP | 4 |
| FWATER1 | 4 |
| SW1STON1 | 4 |
| TLITE6_5 | 4 |
| TLITE6_6 | 4 |
| CONS1_7 | 3 |
| F_SKY1 | 3 |
| GRAYBIG | 3 |
| BIGDOOR3 | 2 |
| CEIL4_2 | 2 |
| CONS1_5 | 2 |
| EXITSTON | 2 |
| LITEBLU4 | 2 |
| STONE | 2 |
| BROWN144 | 1 |
| CONS1_1 | 1 |
| PLAT1 | 1 |
| SHAWN2 | 1 |
| STARTAN3 | 1 |
| SW1CMT | 1 |
| SW1GRAY | 1 |
