doom vanilla_or_boom 53 monsters 46 items 2 image(s)
AI Analysis
Tricks is a single-map WAD designed as a cerebral challenge rather than a pure combat test. The level features numerous traps, secrets, and riddles requiring thorough exploration and puzzle-solving to progress. It includes a moderate monster presence but emphasizes brainpower over gunplay. The map uses new graphics, a custom sky texture, and unique background music, set in a techbase-themed environment with varied textures. Progression is nonlinear and heavily secret-dependent. Compatible with DOOM2 and designed for single-player and multiplayer modes.
Tags
doom2_compatibleexploration_heavymoderatenonlinearpuzzlesingle_maptechbasetrap_heavy
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Michael Eastwood |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 116 |
| Linedefs | 298 |
| Sidedefs | 397 |
| Vertices | 301 |
| Sectors | 56 |
| Segs | 442 |
| SSectors | 126 |
| Nodes | 125 |
| UV monsters | 37 |
| HMP monsters | 30 |
| HTR monsters | 23 |
| UV items | 12 |
| HMP items | 17 |
| HTR items | 34 |
| shotgun_guy | 15 |
| zombieman | 14 |
| spectre | 11 |
| imp | 8 |
| chaingun_guy | 4 |
| demon | 1 |
| armor_bonus | 9 |
| health_bonus | 9 |
| medikit | 5 |
| shell_box | 5 |
| rocket_box | 4 |
| rocket_launcher | 3 |
| ammo_box | 2 |
| cell_pack | 1 |
| chaingun | 1 |
| green_armor | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| CEIL1_1 | 34 |
| DOORTRAK | 33 |
| GSTONE1 | 33 |
| STONE4 | 27 |
| SILVER1 | 17 |
| SILVER3 | 17 |
| ZIMMER8 | 14 |
| STONE6 | 13 |
| ASHWALL3 | 12 |
| MARBLE1 | 12 |
| FLOOR4_8 | 11 |
| SP_ROCK1 | 11 |
| BRONZE3 | 9 |
| FLAT5_4 | 9 |
| METAL2 | 9 |
| ZIMMER2 | 9 |
| DOORYEL | 8 |
| SHAWN3 | 8 |
| BLAKWAL1 | 7 |
| CRATOP1 | 7 |
| FLOOR7_1 | 7 |
| SW1COMP | 7 |
| ZIMMER3 | 7 |
| BIGDOOR2 | 6 |
| BSTONE2 | 6 |
| FLOOR7_2 | 6 |
| MARBFAC4 | 6 |
| CEIL5_1 | 5 |
| DOORBLU | 5 |
| F_SKY1 | 5 |
| SP_HOT1 | 5 |
| BIGBRIK1 | 4 |
| FLAT1_2 | 4 |
| ROCK1 | 4 |
| CEIL3_5 | 3 |
| FLAT5_6 | 3 |
| ICKWALL2 | 3 |
| BIGDOOR7 | 2 |
| BRICK9 | 2 |
| DOOR1 | 2 |
| DOOR3 | 2 |
| DOORRED | 2 |
| EXITDOOR | 2 |
| FLAT1 | 2 |
| FLAT20 | 2 |
| FLAT9 | 2 |
| MFLR8_4 | 2 |
| MIDSPACE | 2 |
| NUKAGE1 | 2 |
| SUPPORT2 | 2 |
| BLOOD1 | 1 |
| CEIL1_2 | 1 |
| CEIL4_3 | 1 |
| COMP01 | 1 |
| COMPSTA1 | 1 |
| COMPSTA2 | 1 |
| CRATOP2 | 1 |
| DOORSTOP | 1 |
| EXITSIGN | 1 |
| FLOOR6_1 | 1 |
| METAL1 | 1 |
| SLIME01 | 1 |
| STEP1 | 1 |
| STEP5 | 1 |
| STONE5 | 1 |
| STONE7 | 1 |
| SW1BRIK | 1 |
| SW1STON6 | 1 |
| SW1ZIM | 1 |
| SW2MET2 | 1 |
| TLITE6_6 | 1 |
