doom vanilla_or_boom 0 monsters 18 items 2 image(s)
AI Analysis
A very small, simple industrial-style map built around pipes and basic switch/exit signage. It contains no monsters at any difficulty, instead stocking the level with multiple super shotguns and rocket launchers plus ammo, suggesting a deathmatch-focused layout. For UV single-player it plays as an easy, quick run with essentially no combat pressure and a straightforward route to the exit.
Tags
ammo_plentifularena_fightsdeathmatchdoom2incidental_combatindustriallinearno_monsterssmallvanilla_compatibleweapons_heavy
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Jerms (SJ server on Dwango) |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 26 |
| Linedefs | 46 |
| Sidedefs | 66 |
| Vertices | 40 |
| Sectors | 9 |
| Segs | 68 |
| SSectors | 28 |
| Nodes | 27 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 18 |
| HMP items | 18 |
| HTR items | 18 |
No per-type monster breakdown available.
| super_shotgun | 12 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| shell_box | 2 |
| PIPES | 55 |
| DEM1_5 | 9 |
| RROCK03 | 9 |
| EXITSIGN | 4 |
| SW1DIRT | 4 |
| SW2EXIT | 1 |
