doom vanilla_or_boom 12 monsters 70 items 2 image(s)

AI Analysis

A compact Doom II techbase-style map dominated by gray metal and computer textures, with a bit of lava/nukage dressing. Combat is light and mostly incidental, featuring mainly zombiemen with a couple of hell knights and a single arch-vile as the main spike. For a typical UV run it should play easy overall thanks to abundant health/bonuses and multiple strong weapons (SSG, rockets, plasma), with teleports helping move the action along.

Tags
ammo_plentifuldeathmatch_readyeasygenerous_healthhitscanner_heavyincidental_combatsmalltechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Jerms (SJ server on Dwango)
Teleportsyes
Keys
Secret Exitno
Things92
Linedefs215
Sidedefs326
Vertices193
Sectors48
Segs351
SSectors131
Nodes130
UV monsters12
HMP monsters12
HTR monsters12
UV items70
HMP items70
HTR items70
zombieman9
hell_knight2
archvile1
health_bonus21
armor_bonus16
stimpack10
super_shotgun9
cell3
rocket_box3
rocket_launcher2
shell_box2
ammo_box1
chaingun1
green_armor1
plasma_rifle1
GRAY4201
FLAT1838
GRAY136
FLOOR1_129
DEM1_59
GSTONE19
RROCK039
CEIL4_27
METAL6
PLAT13
CRATOP12
DOORTRAK2
EXITDOOR2
ICKWALL72
SPCDOOR22
SW1GRAY12
LAVA41
NUKAGE31
SW2MET21

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