hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
This WAD contains a single large map designed in Hexen format, featuring extensive geometry with over 2700 linedefs and 700 sectors. It has no monsters or items, indicating a non-combat or exploration-focused experience without resource management or difficulty. The textures suggest a dusty, sandy environment with some wood and ashwall elements, implying a barren or desert-themed setting. The map lacks keys, teleports, and secret exits, suggesting a straightforward, linear layout. It is compatible with ZDoom and Hexen-engine-based ports, not vanilla Doom. Overall, this is a large, non-combat, exploration-oriented map with a desert aesthetic and no traditional Doom gameplay elements.
Tags
desert_themeexploration_heavyhexen_formatlarge_mapslinearno_itemsno_monsterszdoom_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 131 |
| Linedefs | 2710 |
| Sidedefs | 4935 |
| Vertices | 2559 |
| Sectors | 711 |
| Segs | 6409 |
| SSectors | 2323 |
| Nodes | 2322 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| RSZ_-0CS | 1660 |
| DDIAG | 770 |
| RSZSCCRE | 436 |
| DUSTF | 241 |
| RSZ0SAND | 233 |
| F_SKY1 | 196 |
| TEXTD2 | 189 |
| TEXTD1 | 110 |
| RSZ_SAND | 107 |
| RSZ_TRIM | 101 |
| RSZ_1SAN | 89 |
| RSZDOOR4 | 85 |
| RSZDOOR3 | 68 |
| RSZ_MLTR | 41 |
| RSZ_TLRG | 35 |
| RSZWNDW5 | 27 |
| RSZ_-1SA | 22 |
| RSZ_SMTP | 22 |
| RSZMLTR2 | 19 |
| ASHWALL2 | 17 |
| RSZCRTET | 16 |
| SANDCRTL | 6 |
| WOOD8 | 5 |
| DOOMEROL | 2 |
