doom vanilla_or_boom 62 monsters 40 items 2 image(s)

AI Analysis

This single-map WAD features a moderately large and complex level with 180 sectors and over 900 linedefs, designed for Boom-compatible engines. The monster count is moderate with a balanced mix of hitscanners and melee foes, including demons, imps, revenants, and arachnotrons, but no bosses. Resources are fairly balanced, with a slight emphasis on shells and stimpacks, and key-based progression using a blue key. The environment uses a variety of textures suggesting a mixed theme with rocky and industrial elements. Teleports are present, and the layout appears linear with some exploration. The WAD is compatible with vanilla or Boom engines and does not include secret exits or episodic variation.

Tags
ammo_plentifulboom_compatiblehitscanner_heavylinearmedium_mapsmixed_thememoderateteleport_navigation

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue
Secret Exitno
Things307
Linedefs909
Sidedefs1609
Vertices902
Sectors180
Segs1755
SSectors621
Nodes620
UV monsters62
HMP monsters46
HTR monsters46
UV items40
HMP items40
HTR items40
demon19
imp17
zombieman14
shotgun_guy4
arachnotron3
revenant3
chaingun_guy2
shells9
stimpack8
armor_bonus6
ammo_box3
medikit3
cell2
shell_box2
backpack1
berserk1
blue_armor1
green_armor1
plasma_rifle1
shotgun1
super_shotgun1
SP_ROCK1185
STARG1106
COMPSPAN103
ROCKRED2100
ASHWALL284
STARTAN276
STARTAN373
F_SKY147
SILVER147
STARGR145
FLOOR5_138
BRNSMALC34
PIPEWAL232
STONE231
FLAT2029
FLAT5_425
MFLR8_424
SUPPORT224
FLOOR0_123
FLOOR4_622
FLAT5_818
METAL617
METAL717
MFLR8_316
CEIL5_115
STEP415
BROWNGRN13
CEIL4_213
DOORSTOP13
FLOOR0_312
DOOR19
FLOOR6_19
METAL59
NUKAGE19
CEIL3_58
FLAT238
FLOOR5_38
PIPES8
STEP58
TLITE6_58
COMPWERD7
DOORBLU6
MFLR8_16
COMPTALL4
DOOR34
FLAT5_73
FLOOR5_23
BIGDOOR22
FLAT12
FLAT22
FLAT5_32
FLOOR0_22
FLOOR1_72
FLOOR6_22
SLIME152
SPACEW32
SW1COMM2
TEKLITE22
FLAT191
FLOOR1_61
SFALL11
SHAWN11
SW1BRNGN1

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