hexen hexen 0 monsters 0 items 3 image(s)
AI Analysis
This WAD provides a single prefab bedroom map designed for Doom II, featuring 11 texture variations to represent a standardized UAC employee room. It is a compact, resource-light map with minimal monsters and things, intended as a modular building block rather than a full gameplay experience. The theme is a techbase-style interior with a focus on adaptability and economy of scale. The WAD requires advanced source ports like ZDoom or Zandronum for proper functionality and is compatible with Doom II IWAD. The layout is linear and simple, with no implemented difficulty settings or multiplayer support.
Tags
boom_compatibleeasylinearshort_mapstechbasevanilla_compatible
Screenshots (3)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Woolie Wool |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 10 |
| Linedefs | 219 |
| Sidedefs | 369 |
| Vertices | 271 |
| Sectors | 48 |
| Segs | 515 |
| SSectors | 149 |
| Nodes | 148 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| STARG1 | 49 |
| COMPSPAN | 34 |
| FLOOR4_6 | 32 |
| FLAT14 | 23 |
| SHAWN2 | 20 |
| FLAT23 | 18 |
| SILVER1 | 18 |
| CEIL5_1 | 9 |
| REDWALL | 9 |
| GRAYBIG | 8 |
| FLAT19 | 6 |
| PLASTR08 | 6 |
| DOORTRAK | 4 |
| SPCDOOR3 | 4 |
| SUPPORT2 | 4 |
| COMPTALL | 3 |
| F_FLKWHT | 3 |
| METAL2 | 3 |
| CRATOP1 | 2 |
| DOORSTOP | 2 |
| FLAT5_3 | 2 |
| GOYPIL02 | 2 |
| LITEBLU1 | 2 |
| LITEBLU4 | 2 |
| BIGDOOR4 | 1 |
| COMP05 | 1 |
| COMP21 | 1 |
| COMPSTA2 | 1 |
| FLAT20 | 1 |
| LITE5 | 1 |
| SPACEW3 | 1 |
| TEKWALL6 | 1 |
