doom vanilla_or_boom 244 monsters 300 items 2 image(s)
AI Analysis
This WAD contains a single map, MAP09, concluding the first episode of the Dickie series. It features a classic Doom II blocky visual style with no new graphics, sounds, or music, designed for single-player only. The difficulty is balanced for experienced players to complete on Ultra-Violence without cheats, with earlier levels intended to be easier for novices. The map is built from scratch using Doomcad and DMapEdit, with a focus on detailed, compact design rather than large scale. The progression is linear with standard Doom II gameplay, compatible with the Doom II engine and IWAD. Resources and combat style are typical of vanilla Doom II levels.
Tags
classic_styledoom2linearmoderatesingle_mapsingle_playervanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Richard Wiles |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 653 |
| Linedefs | 1752 |
| Sidedefs | 2382 |
| Vertices | 1612 |
| Sectors | 153 |
| Segs | 2544 |
| SSectors | 856 |
| Nodes | 855 |
| UV monsters | 236 |
| HMP monsters | 180 |
| HTR monsters | 122 |
| UV items | 300 |
| HMP items | 284 |
| HTR items | 284 |
| imp | 106 |
| hell_knight | 24 |
| chaingun_guy | 22 |
| cacodemon | 21 |
| revenant | 16 |
| lost_soul | 15 |
| shotgun_guy | 14 |
| mancubus | 7 |
| baron | 5 |
| arachnotron | 4 |
| zombieman | 4 |
| archvile | 3 |
| pain_elemental | 2 |
| demon | 1 |
| shells | 73 |
| armor_bonus | 61 |
| stimpack | 55 |
| rocket | 47 |
| ammo_clip | 27 |
| cell | 16 |
| shell_box | 9 |
| ammo_box | 2 |
| green_armor | 2 |
| backpack | 1 |
| cell_pack | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| STONE4 | 600 |
| WOOD8 | 342 |
| ZIMMER3 | 281 |
| WOODMET1 | 116 |
| STONE6 | 97 |
| RROCK09 | 82 |
| FLAT5_5 | 66 |
| MIDBARS1 | 64 |
| WOOD6 | 54 |
| ZIMMER7 | 52 |
| SILVER1 | 48 |
| BRICK10 | 44 |
| LITE3 | 44 |
| DOORTRAK | 30 |
| F_SKY1 | 29 |
| FLOOR0_3 | 25 |
| FLOOR0_2 | 24 |
| STARTAN3 | 23 |
| STEP4 | 23 |
| FWATER1 | 17 |
| MARBFAC4 | 17 |
| WOODMET2 | 16 |
| GRASS1 | 12 |
| MIDGRATE | 12 |
| WOODMET4 | 12 |
| BLOOD1 | 10 |
| STEP6 | 10 |
| MARBFACE | 9 |
| LAVA1 | 8 |
| SLIME13 | 8 |
| FLAT23 | 7 |
| SPCDOOR3 | 6 |
| ZIMMER1 | 5 |
| FLAT1 | 4 |
| GATE1 | 4 |
| MARBFAC2 | 4 |
| STONE5 | 4 |
| SW1STON6 | 4 |
| FIREMAG1 | 3 |
| FLOOR4_8 | 3 |
| WOOD12 | 3 |
| BIGDOOR2 | 2 |
| CEIL1_1 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| FLAT5_1 | 2 |
| GATE4 | 2 |
| MARBFAC3 | 2 |
| MIDBARS3 | 2 |
| SPCDOOR1 | 2 |
| SW2SATYR | 1 |
| TLITE6_6 | 1 |
