doom vanilla_or_boom 67 monsters 58 items 2 image(s)
AI Analysis
This WAD contains a single challenging map, MAP23, designed for both single-player and deathmatch modes. It features a tough monster lineup requiring smart play to survive, with the possibility of achieving 100% kills on all skill levels. The setting is a hell-themed environment consistent with DOOM II, using original textures and no new graphics but including new music from E1M8 of Shareware Doom. The level is linear with a focus on combat and exploration, demanding careful navigation and resource management. It is compatible with DOOM II and built from scratch using classic editors and tools.
Tags
doom2hardhelllinearmonster_swarmssingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Neil R. Bonner |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 238 |
| Linedefs | 1062 |
| Sidedefs | 1439 |
| Vertices | 990 |
| Sectors | 219 |
| Segs | 1597 |
| SSectors | 535 |
| Nodes | 534 |
| UV monsters | 64 |
| HMP monsters | 53 |
| HTR monsters | 38 |
| UV items | 56 |
| HMP items | 57 |
| HTR items | 55 |
| shotgun_guy | 14 |
| imp | 11 |
| spectre | 8 |
| chaingun_guy | 7 |
| lost_soul | 7 |
| cacodemon | 5 |
| revenant | 5 |
| archvile | 2 |
| baron | 2 |
| arachnotron | 1 |
| cyberdemon | 1 |
| demon | 1 |
| hell_knight | 1 |
| mancubus | 1 |
| pain_elemental | 1 |
| health_bonus | 6 |
| stimpack | 6 |
| medikit | 5 |
| ammo_clip | 4 |
| chaingun | 4 |
| shells | 4 |
| shotgun | 4 |
| cell | 3 |
| shell_box | 3 |
| green_armor | 2 |
| invisibility | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| super_shotgun | 2 |
| ammo_box | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| cell_pack | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| rocket | 1 |
| GSTONE1 | 2157 |
| SP_ROCK1 | 243 |
| SP_HOT1 | 154 |
| ROCKRED1 | 125 |
| ROCK1 | 102 |
| FLOOR7_2 | 97 |
| WOODMET1 | 82 |
| FLOOR6_2 | 56 |
| CEIL5_2 | 49 |
| RROCK03 | 48 |
| MARBFAC4 | 43 |
| FLOOR6_1 | 41 |
| SUPPORT3 | 41 |
| MARBLOD1 | 38 |
| FLAT5_1 | 36 |
| WOOD9 | 32 |
| STUCCO1 | 31 |
| METAL | 27 |
| WOOD5 | 25 |
| DOORRED2 | 20 |
| WOODMET2 | 19 |
| RROCK13 | 17 |
| DOORBLU2 | 16 |
| PIPE2 | 16 |
| BROWN96 | 15 |
| F_SKY1 | 15 |
| MFLR8_4 | 15 |
| GRNROCK | 14 |
| GSTGARG | 12 |
| MARBFAC3 | 12 |
| FLAT5_2 | 11 |
| RROCK11 | 11 |
| STUCCO3 | 9 |
| BLOOD1 | 8 |
| MARBFACE | 8 |
| FIREMAG1 | 7 |
| WOODMET4 | 7 |
| BRICK9 | 6 |
| BROWNGRN | 6 |
| FWATER1 | 6 |
| MIDBARS1 | 6 |
| MIDBRN1 | 6 |
| SW2GARG | 6 |
| MARBFAC2 | 5 |
| MARBLE2 | 5 |
| RROCK12 | 5 |
| STEPLAD1 | 5 |
| STUCCO2 | 5 |
| SW1LION | 5 |
| WOOD8 | 5 |
| WOODMET3 | 5 |
| EXITSIGN | 4 |
| LAVA1 | 4 |
| MARBGRAY | 4 |
| SKINFACE | 4 |
| SP_DUDE4 | 4 |
| WOOD4 | 4 |
| FLAT5_6 | 3 |
| GSTSATYR | 3 |
| SKINMET2 | 3 |
| SP_DUDE1 | 3 |
| SP_DUDE5 | 3 |
| WOOD7 | 3 |
| WOODGARG | 3 |
| BIGDOOR6 | 2 |
| BIGDOOR7 | 2 |
| DEM1_5 | 2 |
| GSTLION | 2 |
| SKINMET1 | 2 |
| SKINSYMB | 2 |
| SW1GSTON | 2 |
| SW1WOOD | 2 |
| SW2LION | 2 |
| SW2SATYR | 2 |
| WOOD10 | 2 |
| BFALL1 | 1 |
| SKINCUT | 1 |
| SKINSCAB | 1 |
| SP_DUDE2 | 1 |
| SP_DUDE7 | 1 |
| SP_DUDE8 | 1 |
| SP_FACE1 | 1 |
