doom vanilla_or_boom 0 monsters 10 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch-only map designed with geometric shapes and new graphics. It features no monsters, focusing purely on weapon and item placement for multiplayer combat. The map includes standard Doom II weapons like chainguns, plasma rifles, rocket launchers, and super shotguns, but no ammo pickups, emphasizing careful resource management. The environment uses mostly stone and techbase textures with some lava flats, and incorporates teleportation without keys or secret exits. The level is compatible with vanilla and Boom engines and is intended for quick, arena-style deathmatch gameplay rather than single-player progression.

Tags
ammo_tightdeathmatchno_monstersshort_mapssingle_maptechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Gary Marsh / Genesis
Teleportsyes
Keys
Secret Exitno
Things99
Linedefs356
Sidedefs488
Vertices262
Sectors97
Segs494
SSectors135
Nodes134
UV monsters0
HMP monsters0
HTR monsters0
UV items10
HMP items10
HTR items10
No per-type monster breakdown available.
chaingun4
super_shotgun4
plasma_rifle1
rocket_launcher1
STONE2384
MFLR8_1146
SHAWN264
GATE426
STEP424
CEIL3_513
MFLR8_25
FIRELAVA4
FLAT234

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