doom vanilla_or_boom 0 monsters 10 items 2 image(s)
AI Analysis
This WAD contains a single deathmatch-only map designed with geometric shapes and new graphics. It features no monsters, focusing purely on weapon and item placement for multiplayer combat. The map includes standard Doom II weapons like chainguns, plasma rifles, rocket launchers, and super shotguns, but no ammo pickups, emphasizing careful resource management. The environment uses mostly stone and techbase textures with some lava flats, and incorporates teleportation without keys or secret exits. The level is compatible with vanilla and Boom engines and is intended for quick, arena-style deathmatch gameplay rather than single-player progression.
Tags
ammo_tightdeathmatchno_monstersshort_mapssingle_maptechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Gary Marsh / Genesis |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 99 |
| Linedefs | 356 |
| Sidedefs | 488 |
| Vertices | 262 |
| Sectors | 97 |
| Segs | 494 |
| SSectors | 135 |
| Nodes | 134 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 10 |
| HMP items | 10 |
| HTR items | 10 |
No per-type monster breakdown available.
| chaingun | 4 |
| super_shotgun | 4 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| STONE2 | 384 |
| MFLR8_1 | 146 |
| SHAWN2 | 64 |
| GATE4 | 26 |
| STEP4 | 24 |
| CEIL3_5 | 13 |
| MFLR8_2 | 5 |
| FIRELAVA | 4 |
| FLAT23 | 4 |
