doom vanilla_or_boom 0 monsters 51 items 1 image(s)
AI Analysis
This WAD contains a single map designed for DOOM 2 with a focus on deathmatch gameplay. The level features no monsters, emphasizing player combat with multiple weapon pickups including chaingun, plasma rifle, rocket launcher, and shotguns. Resources are moderately generous, with ample ammo and health items but no keys or teleportation mechanics, promoting straightforward navigation. The map uses a variety of techbase and industrial textures, creating a consistent theme. The layout supports three ways in and out of every area, encouraging dynamic movement and tactical positioning. It is vanilla compatible and does not include new graphics, sounds, or music.
Tags
ammo_plentifuldeathmatcheasyindustriallinearsingle_maptechbasevanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brian Glines |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 92 |
| Linedefs | 270 |
| Sidedefs | 365 |
| Vertices | 212 |
| Sectors | 39 |
| Segs | 374 |
| SSectors | 93 |
| Nodes | 92 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 51 |
| HMP items | 51 |
| HTR items | 51 |
No per-type monster breakdown available.
| shotgun | 13 |
| shells | 10 |
| backpack | 8 |
| chaingun | 4 |
| super_shotgun | 4 |
| cell_pack | 3 |
| plasma_rifle | 3 |
| rocket_box | 3 |
| rocket | 2 |
| rocket_launcher | 1 |
| TEKGREN2 | 136 |
| METAL | 48 |
| GRASS1 | 38 |
| BROWNGRN | 28 |
| BRICK7 | 20 |
| BROWNHUG | 20 |
| STEP6 | 20 |
| STONE6 | 20 |
| TEKGREN5 | 18 |
| FLOOR5_4 | 13 |
| STONE4 | 11 |
| TEKGREN3 | 11 |
| F_SKY1 | 8 |
| BIGDOOR4 | 6 |
| DOORTRAK | 6 |
| TLITE6_6 | 6 |
| FLOOR3_3 | 5 |
| CRATOP2 | 3 |
| FLOOR4_1 | 2 |
| FLOOR4_5 | 2 |
| STARTAN3 | 2 |
| FLAT1_2 | 1 |
