doom vanilla_or_boom 74 monsters 59 items 2 image(s)
AI Analysis
This WAD contains a single map designed primarily for deathmatch but also offering a challenging single-player experience. It features a moderate to hard difficulty with a focus on combat surprises rather than large-scale monster swarms or boss fights. The theme is heavily inspired by classical infernal and mythological motifs, with textures and settings evoking hellish and rocky environments. Resource distribution is balanced to support aggressive play without excessive ammo or health abundance. The map progression is linear and compact, suitable for DOOM2 and compatible with vanilla engines. Overall, it is a focused, atmospheric level emphasizing skillful combat in a mythic hellscape.
Tags
deathmatchhardhelllinearmoderateshort_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | John W. Anderson (aka Dr Sleep) |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 158 |
| Linedefs | 1110 |
| Sidedefs | 1555 |
| Vertices | 951 |
| Sectors | 229 |
| Segs | 1633 |
| SSectors | 512 |
| Nodes | 511 |
| UV monsters | 73 |
| HMP monsters | 66 |
| HTR monsters | 50 |
| UV items | 57 |
| HMP items | 54 |
| HTR items | 51 |
| imp | 28 |
| shotgun_guy | 18 |
| zombieman | 6 |
| chaingun_guy | 4 |
| demon | 3 |
| revenant | 3 |
| spectre | 3 |
| baron | 2 |
| cacodemon | 2 |
| hell_knight | 2 |
| mancubus | 2 |
| archvile | 1 |
| shells | 5 |
| rocket_box | 4 |
| shell_box | 4 |
| ammo_clip | 3 |
| armor_bonus | 3 |
| cell | 3 |
| chaingun | 3 |
| health_bonus | 3 |
| invisibility | 3 |
| medikit | 3 |
| rocket | 3 |
| shotgun | 3 |
| blue_armor | 2 |
| cell_pack | 2 |
| soulsphere | 2 |
| stimpack | 2 |
| ammo_box | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| SUPPORT3 | 373 |
| BRICK7 | 165 |
| METAL | 159 |
| RROCK10 | 152 |
| BRONZE3 | 138 |
| BROWN96 | 80 |
| FLOOR5_4 | 70 |
| STEP6 | 68 |
| CEIL5_2 | 56 |
| RROCK09 | 52 |
| CEIL5_1 | 46 |
| BRICK6 | 32 |
| DOORTRAK | 30 |
| RROCK11 | 29 |
| LITE5 | 24 |
| WOOD12 | 20 |
| TLITE6_6 | 19 |
| BRONZE4 | 17 |
| STONE6 | 15 |
| METAL2 | 12 |
| SW1LION | 12 |
| MIDBARS3 | 8 |
| SW1SATYR | 8 |
| BRONZE1 | 7 |
| GRASS1 | 6 |
| METAL3 | 6 |
| STONE7 | 5 |
| TLITE6_1 | 5 |
| BIGDOOR6 | 4 |
| BRONZE2 | 4 |
| EXITSIGN | 4 |
| F_SKY1 | 4 |
| GATE1 | 4 |
| WOODMET2 | 4 |
| RROCK03 | 3 |
| RROCK16 | 3 |
| SW1GARG | 3 |
| BIGDOOR7 | 2 |
| GATE2 | 2 |
| GATE3 | 2 |
| STEP1 | 2 |
| SW1MET2 | 2 |
| CRATOP1 | 1 |
| FLOOR7_1 | 1 |
| MFLR8_2 | 1 |
| SHAWN2 | 1 |
