doom vanilla_or_boom 70 monsters 115 items 2 image(s)

AI Analysis

This WAD contains a single large map designed primarily for deathmatch play but also supports single player and cooperative modes. It features a dense layout with 219 things and 188 sectors, emphasizing defensive ambush tactics rather than traditional monster encounters, with only a few monsters included. The environment uses mostly gray and wood-themed textures with industrial and techbase elements, supporting a Doom II Boom-compatible engine. Resource distribution is balanced for multiplayer combat, and the level is linear with no key hunts or teleport-centric navigation. The WAD is bug-free and optimized for smooth play on older hardware.

Tags
ammo_balancedboom_compatibledeathmatchdefense_focuseddoom2industriallinearmedium_mapssingle_maptechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Moto
Teleportsyes
Keys
Secret Exitno
Things219
Linedefs1137
Sidedefs1754
Vertices1183
Sectors188
Segs2047
SSectors749
Nodes748
UV monsters70
HMP monsters70
HTR monsters70
UV items115
HMP items115
HTR items115
shotgun_guy32
imp14
chaingun_guy9
lost_soul5
demon3
zombieman3
hell_knight1
pain_elemental1
revenant1
spectre1
health_bonus15
ammo_box13
shells13
medikit12
armor_bonus11
stimpack9
shell_box8
rocket_box6
shotgun6
chaingun3
backpack2
cell2
green_armor2
rocket2
rocket_launcher2
soulsphere2
super_shotgun2
berserk1
cell_pack1
invisibility1
plasma_rifle1
radiation_suit1
BIGBRIK21849
GRAY71481
SILVER1144
WOOD9124
FLAT5_7105
FLOOR4_8102
WOODMET187
FLAT5_445
GRAY545
ASHWALL343
FLAT336
BIGBRIK330
CRACKLE430
DOORTRAK26
FLAT5_221
F_SKY119
GRAY118
WOOD116
LITE515
RROCK0415
FLOOR1_614
GRAYVINE14
MIDBARS312
SFALL111
LITE310
REDWALL10
DOORYEL9
WOODMET29
DOORRED7
METAL6
WOOD46
WOOD66
DOORBLU5
FLAT5_15
SUPPORT25
NUKAGE14
SPCDOOR24
BIGDOOR63
ROCKRED33
DOOR32
FLAT172
METAL32
MIDBARS12
ROCK12
RROCK022
RROCK132
STONE32
BRNPOIS1
CEIL5_21
MFLR8_21
RROCK171
RROCK201
SPACEW31
SW1BRIK1
SW1DIRT1
WOOD31

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