doom vanilla_or_boom 1 monsters 87 items 2 image(s)

AI Analysis

This WAD contains a single deathmatch map designed for DOOM II, featuring a compact but densely packed layout with numerous secrets, traps, and an Arch-Vile enemy. The map emphasizes intense combat with a high monster count (149 things) and a variety of textures blending stone, metal, and hellish elements, suggesting a mixed theme with industrial and hell influences. Resource distribution is challenging, with traps and ambushes making survival difficult, fitting a hard difficulty profile. The level is linear in progression but packed with teleportation and tricky encounters, tailored specifically for multiplayer deathmatch rather than single-player or cooperative play. It is compatible with vanilla DOOM II engines and uses no new graphics or sounds.

Tags
archviledeathmatchhardlinearmixed_themesingle_maptrap_heavyvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Sean Crystal
Teleportsyes
Keys
Secret Exitno
Things149
Linedefs743
Sidedefs1199
Vertices698
Sectors185
Segs1315
SSectors613
Nodes612
UV monsters1
HMP monsters1
HTR monsters1
UV items87
HMP items87
HTR items87
archvile1
medikit13
stimpack12
health_bonus8
super_shotgun8
shell_box6
blue_armor4
shells4
shotgun4
chaingun3
plasma_rifle3
rocket_launcher3
soulsphere3
backpack2
berserk2
chainsaw2
invisibility2
light_amp_goggles2
megasphere2
ammo_box1
bfg90001
green_armor1
invulnerability1
SUPPORT3141
WOODMET1114
ROCK2104
FLAT5_285
BROWN9680
WOOD174
BRICK668
FLAT5_165
GSTONE160
ROCK156
MARBLE147
STONE347
ASHWALL240
RROCK1340
MFLR8_125
BIGDOOR722
CEIL1_122
DEM1_622
FLAT5_520
STEP619
MARBLOD118
MFLR8_218
CEIL5_217
BFALL116
BIGDOOR615
FLOOR0_115
NUKAGE114
STEP214
BIGDOOR48
DEM1_58
MIDBARS18
METAL7
RROCK036
MARBLE35
BLOOD34
MARBFAC34
SW1ROCK4
SW1WOOD4
BLOOD22
DOORTRAK2
EXITSIGN2
RROCK092
RROCK122
SLIME092
FLAT5_41
MARBFAC21
SW1STARG1

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