AI Analysis
This WAD contains a single deathmatch map designed for DOOM II, featuring a compact but densely packed layout with numerous secrets, traps, and an Arch-Vile enemy. The map emphasizes intense combat with a high monster count (149 things) and a variety of textures blending stone, metal, and hellish elements, suggesting a mixed theme with industrial and hell influences. Resource distribution is challenging, with traps and ambushes making survival difficult, fitting a hard difficulty profile. The level is linear in progression but packed with teleportation and tricky encounters, tailored specifically for multiplayer deathmatch rather than single-player or cooperative play. It is compatible with vanilla DOOM II engines and uses no new graphics or sounds.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Sean Crystal |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 149 |
| Linedefs | 743 |
| Sidedefs | 1199 |
| Vertices | 698 |
| Sectors | 185 |
| Segs | 1315 |
| SSectors | 613 |
| Nodes | 612 |
| UV monsters | 1 |
| HMP monsters | 1 |
| HTR monsters | 1 |
| UV items | 87 |
| HMP items | 87 |
| HTR items | 87 |
| archvile | 1 |
| medikit | 13 |
| stimpack | 12 |
| health_bonus | 8 |
| super_shotgun | 8 |
| shell_box | 6 |
| blue_armor | 4 |
| shells | 4 |
| shotgun | 4 |
| chaingun | 3 |
| plasma_rifle | 3 |
| rocket_launcher | 3 |
| soulsphere | 3 |
| backpack | 2 |
| berserk | 2 |
| chainsaw | 2 |
| invisibility | 2 |
| light_amp_goggles | 2 |
| megasphere | 2 |
| ammo_box | 1 |
| bfg9000 | 1 |
| green_armor | 1 |
| invulnerability | 1 |
| SUPPORT3 | 141 |
| WOODMET1 | 114 |
| ROCK2 | 104 |
| FLAT5_2 | 85 |
| BROWN96 | 80 |
| WOOD1 | 74 |
| BRICK6 | 68 |
| FLAT5_1 | 65 |
| GSTONE1 | 60 |
| ROCK1 | 56 |
| MARBLE1 | 47 |
| STONE3 | 47 |
| ASHWALL2 | 40 |
| RROCK13 | 40 |
| MFLR8_1 | 25 |
| BIGDOOR7 | 22 |
| CEIL1_1 | 22 |
| DEM1_6 | 22 |
| FLAT5_5 | 20 |
| STEP6 | 19 |
| MARBLOD1 | 18 |
| MFLR8_2 | 18 |
| CEIL5_2 | 17 |
| BFALL1 | 16 |
| BIGDOOR6 | 15 |
| FLOOR0_1 | 15 |
| NUKAGE1 | 14 |
| STEP2 | 14 |
| BIGDOOR4 | 8 |
| DEM1_5 | 8 |
| MIDBARS1 | 8 |
| METAL | 7 |
| RROCK03 | 6 |
| MARBLE3 | 5 |
| BLOOD3 | 4 |
| MARBFAC3 | 4 |
| SW1ROCK | 4 |
| SW1WOOD | 4 |
| BLOOD2 | 2 |
| DOORTRAK | 2 |
| EXITSIGN | 2 |
| RROCK09 | 2 |
| RROCK12 | 2 |
| SLIME09 | 2 |
| FLAT5_4 | 1 |
| MARBFAC2 | 1 |
| SW1STARG | 1 |
