doom vanilla_or_boom 135 monsters 156 items 1 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 135 monsters with a balanced mix of hitscanners, melee, and projectile enemies including two cyberdemons as major threats. The map uses a variety of classic Doom textures with a techbase and industrial aesthetic, including many door and floor textures. Gameplay involves key hunts with blue, red, and yellow skull keys and teleport usage, progressing linearly without secret exits. Resources are moderately generous, with ample ammo types and health bonuses, and all main weapons are present. The WAD is compatible with vanilla or Boom engines and offers a challenging but fair combat experience.

Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhardhitscanner_heavyindustrialkey_huntmedium_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things358
Linedefs372
Sidedefs461
Vertices345
Sectors72
Segs506
SSectors137
Nodes136
UV monsters135
HMP monsters135
HTR monsters118
UV items155
HMP items156
HTR items156
shotgun_guy28
spectre27
imp25
lost_soul22
zombieman13
cacodemon11
demon7
cyberdemon2
health_bonus33
armor_bonus23
shells19
rocket_box11
stimpack11
cell_pack10
ammo_box7
invulnerability5
invisibility4
shell_box4
soulsphere4
berserk3
chainsaw3
backpack2
bfg90002
blue_armor2
chaingun2
green_armor2
light_amp_goggles2
shotgun2
ammo_clip1
computer_area_map1
medikit1
plasma_rifle1
rocket_launcher1
STARTAN3229
FLOOR4_869
CEIL3_545
DOORTRAK32
ASHWALL222
TLITE6_421
PANRED12
STEP611
SUPPORT210
FIREWALA8
DOOR16
EXITDOOR6
STONE25
BIGDOOR24
BIGDOOR54
DOOR34
FIRELAV24
STEP23
STEP33
STEP53
TLITE6_53
BIGDOOR62
BIGDOOR72
BLODRIP12
DOORBLU2
DOORRED2
DOORYEL2
GRAYPOIS2
MIDGRATE2
SKINCUT2
SPCDOOR32
STEP42
SW1BRCOM2
SW1COMP2
CEIL1_21
F_SKY11
FLOOR6_11
GATE11
GATE31
STONE31
SW1BLUE1
SW1EXIT1
SW1VINE1
SW2DIRT1
SW2SKIN1
TLITE6_11

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