doom vanilla_or_boom 135 monsters 156 items 1 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 135 monsters with a balanced mix of hitscanners, melee, and projectile enemies including two cyberdemons as major threats. The map uses a variety of classic Doom textures with a techbase and industrial aesthetic, including many door and floor textures. Gameplay involves key hunts with blue, red, and yellow skull keys and teleport usage, progressing linearly without secret exits. Resources are moderately generous, with ample ammo types and health bonuses, and all main weapons are present. The WAD is compatible with vanilla or Boom engines and offers a challenging but fair combat experience.
Tags
ammo_plentifulboom_compatibleboss_encountersgenerous_healthhardhitscanner_heavyindustrialkey_huntmedium_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 358 |
| Linedefs | 372 |
| Sidedefs | 461 |
| Vertices | 345 |
| Sectors | 72 |
| Segs | 506 |
| SSectors | 137 |
| Nodes | 136 |
| UV monsters | 135 |
| HMP monsters | 135 |
| HTR monsters | 118 |
| UV items | 155 |
| HMP items | 156 |
| HTR items | 156 |
| shotgun_guy | 28 |
| spectre | 27 |
| imp | 25 |
| lost_soul | 22 |
| zombieman | 13 |
| cacodemon | 11 |
| demon | 7 |
| cyberdemon | 2 |
| health_bonus | 33 |
| armor_bonus | 23 |
| shells | 19 |
| rocket_box | 11 |
| stimpack | 11 |
| cell_pack | 10 |
| ammo_box | 7 |
| invulnerability | 5 |
| invisibility | 4 |
| shell_box | 4 |
| soulsphere | 4 |
| berserk | 3 |
| chainsaw | 3 |
| backpack | 2 |
| bfg9000 | 2 |
| blue_armor | 2 |
| chaingun | 2 |
| green_armor | 2 |
| light_amp_goggles | 2 |
| shotgun | 2 |
| ammo_clip | 1 |
| computer_area_map | 1 |
| medikit | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| STARTAN3 | 229 |
| FLOOR4_8 | 69 |
| CEIL3_5 | 45 |
| DOORTRAK | 32 |
| ASHWALL2 | 22 |
| TLITE6_4 | 21 |
| PANRED | 12 |
| STEP6 | 11 |
| SUPPORT2 | 10 |
| FIREWALA | 8 |
| DOOR1 | 6 |
| EXITDOOR | 6 |
| STONE2 | 5 |
| BIGDOOR2 | 4 |
| BIGDOOR5 | 4 |
| DOOR3 | 4 |
| FIRELAV2 | 4 |
| STEP2 | 3 |
| STEP3 | 3 |
| STEP5 | 3 |
| TLITE6_5 | 3 |
| BIGDOOR6 | 2 |
| BIGDOOR7 | 2 |
| BLODRIP1 | 2 |
| DOORBLU | 2 |
| DOORRED | 2 |
| DOORYEL | 2 |
| GRAYPOIS | 2 |
| MIDGRATE | 2 |
| SKINCUT | 2 |
| SPCDOOR3 | 2 |
| STEP4 | 2 |
| SW1BRCOM | 2 |
| SW1COMP | 2 |
| CEIL1_2 | 1 |
| F_SKY1 | 1 |
| FLOOR6_1 | 1 |
| GATE1 | 1 |
| GATE3 | 1 |
| STONE3 | 1 |
| SW1BLUE | 1 |
| SW1EXIT | 1 |
| SW1VINE | 1 |
| SW2DIRT | 1 |
| SW2SKIN | 1 |
| TLITE6_1 | 1 |
