doom vanilla_or_boom 40 monsters 137 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 116 sectors and a moderate complexity of linedefs and vertices. The monster roster emphasizes projectile threats with numerous lost souls and pain elementals, alongside a few hitscanners like chaingunners and shotgun guys, resulting in a balanced but challenging combat experience. Resources are ample, with generous armor and health bonuses and a modest supply of ammo, supporting sustained engagements. The environment uses a mix of brown and camo textures with industrial and natural elements, including water and slime, and incorporates teleportation without key hunts or secret exits. It is designed for DOOM2 and is compatible with vanilla or Boom engines.
Tags
ammo_plentifulgenerous_healthindustrialmedium_mapsmixed_thememoderateprojectile_heavyteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 212 |
| Linedefs | 590 |
| Sidedefs | 811 |
| Vertices | 549 |
| Sectors | 116 |
| Segs | 938 |
| SSectors | 252 |
| Nodes | 251 |
| UV monsters | 40 |
| HMP monsters | 40 |
| HTR monsters | 40 |
| UV items | 137 |
| HMP items | 137 |
| HTR items | 137 |
| lost_soul | 14 |
| pain_elemental | 9 |
| imp | 6 |
| revenant | 4 |
| chaingun_guy | 3 |
| shotgun_guy | 3 |
| archvile | 1 |
| armor_bonus | 60 |
| health_bonus | 40 |
| ammo_clip | 12 |
| shells | 10 |
| medikit | 4 |
| rocket | 4 |
| ammo_box | 3 |
| shell_box | 2 |
| chaingun | 1 |
| shotgun | 1 |
| A-BROCK2 | 246 |
| SUPPORT3 | 120 |
| A-MOSROK | 102 |
| BRICK2 | 71 |
| FLOOR4_5 | 61 |
| SLIME15 | 49 |
| WFALL1 | 49 |
| METAL | 44 |
| STEP6 | 25 |
| FLAT5_6 | 18 |
| A-VINE1 | 16 |
| FWATER1 | 14 |
| STEPLAD1 | 12 |
| DOORBLU2 | 10 |
| A-BROWN4 | 9 |
| A-CAMO2 | 9 |
| CEIL5_2 | 8 |
| CEIL1_2 | 4 |
| GATE1 | 4 |
| TLITE6_4 | 4 |
| F_SKY1 | 3 |
