doom vanilla_or_boom 51 monsters 54 items 2 image(s)
AI Analysis
A single-map Doom II arena built primarily for fast 2–4 player deathmatch, but stocked to work in co-op and single-player as well. MAP01 is compact and simple in layout (50 sectors) with teleport connections and no key progression, keeping movement and re-engagement quick. Combat leans heavily on hitscanners (shotgun/chaingun guys and zombies) backed by a modest mix of melee and projectile monsters, capped by a lone cyberdemon as a high-threat centerpiece. Weapons are very generous (including BFG and plasma) with solid ammo and health, and the visuals read as a brown/stone techbase-industrial mix with some water and sky accents.
Tags
ammo_plentifulboss_encounterbrownstonecompact_layoutcooperativedeathmatchdm_arenadoom2generous_healthhitscanner_heavyindustrialno_keyssingle_mapsmall_maptechbaseteleport_navigationvanilla_compatibleweapons_plentiful
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 132 |
| Linedefs | 245 |
| Sidedefs | 365 |
| Vertices | 257 |
| Sectors | 50 |
| Segs | 409 |
| SSectors | 159 |
| Nodes | 158 |
| UV monsters | 51 |
| HMP monsters | 46 |
| HTR monsters | 44 |
| UV items | 54 |
| HMP items | 54 |
| HTR items | 54 |
| demon | 10 |
| shotgun_guy | 8 |
| chaingun_guy | 7 |
| imp | 7 |
| spectre | 7 |
| zombieman | 7 |
| revenant | 2 |
| cacodemon | 1 |
| cyberdemon | 1 |
| mancubus | 1 |
| shotgun | 7 |
| ammo_clip | 6 |
| shells | 6 |
| ammo_box | 5 |
| medikit | 5 |
| stimpack | 5 |
| shell_box | 4 |
| cell | 2 |
| chaingun | 2 |
| rocket_box | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| BROWNHUG | 61 |
| FLAT1_1 | 22 |
| BRICK3 | 17 |
| BSTONE1 | 17 |
| FLAT8 | 17 |
| STONE | 15 |
| BRONZE2 | 13 |
| BRNSMAL2 | 12 |
| BLAKWAL2 | 11 |
| FLAT10 | 11 |
| FLOOR0_2 | 11 |
| FWATER1 | 9 |
| BFALL4 | 8 |
| BROWNGRN | 8 |
| COMPBLUE | 8 |
| FIREBLU2 | 8 |
| FLAT20 | 8 |
| TANROCK5 | 8 |
| F_SKY1 | 7 |
| BROWN144 | 6 |
| CRACKLE4 | 6 |
| STEP1 | 6 |
| CRACKLE2 | 5 |
| BRONZE4 | 4 |
| BROVINE2 | 4 |
| FLAT5_5 | 4 |
| BRICK4 | 3 |
| FLAT5 | 3 |
| ROCKRED1 | 3 |
| BRONZE3 | 2 |
| DOORTRAK | 2 |
| FLAT5_6 | 2 |
| FLOOR0_3 | 2 |
| GATE1 | 2 |
| ASHWALL3 | 1 |
| ASHWALL4 | 1 |
| BFALL1 | 1 |
| DOOR1 | 1 |
| DOOR3 | 1 |
| EXITDOOR | 1 |
| GATE2 | 1 |
| MFLR8_2 | 1 |
| TANROCK4 | 1 |
