doom vanilla_or_boom 109 monsters 141 items 2 image(s)

AI Analysis

A large, techbase-themed map with complex architecture and heavy use of teleporters and a red skull key for progression. Combat is challenging with numerous hitscanners and projectile enemies, including higher-tier monsters like hell knights and mancubi. Resources are moderately generous, featuring ample armor and rockets, supporting a tough but fair fight on UV difficulty.

Tags
hardkey_huntlarge_scaletechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysred_skull
Secret Exitno
Things278
Linedefs3038
Sidedefs5625
Vertices2610
Sectors645
Segs5973
SSectors1715
Nodes1714
UV monsters109
HMP monsters106
HTR monsters100
UV items136
HMP items141
HTR items141
imp49
hell_knight12
shotgun_guy10
cacodemon9
lost_soul7
zombieman7
demon5
revenant5
mancubus2
pain_elemental2
arachnotron1
health_bonus34
armor_bonus24
shells23
medikit14
rocket_box13
ammo_clip8
stimpack8
ammo_box5
rocket4
berserk1
blue_armor1
chaingun1
green_armor1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
FBRIK05584
BIG_W3548
ST18A_FO535
08_FUCHI383
08_BLOCK300
BKAB4P170
BKABE6164
HN_POSE2164
TETU8163
JWALL31158
SZ_KAME_154
GWOOD35119
F8BLOC115
ST18A_FU114
BIG_W2113
3ABROCK98
TETU996
17A_KA293
08_BROCK83
TETU2U78
BROWNSD172
STONE_C472
BKABE170
MK_MBASE69
MK_WALL_64
HW_SZ_MO58
FNAT1153
HW_BLOC153
08STEP_A45
8BLOCK44
2A_KABE435
FST233
FST130
3C_SUIR228
BKABE426
PILLER_S26
DOOR_SWI25
GTGRAT1125
FST424
47A_BLOC22
FST322
ST1B_WIN18
SW1GARG17
MOKUME15
3A_KZR114
MIDBARSB14
STFLAT6714
BLOOD113
STFLAT3713
ADEL_J0512
BRIDGE_P12
GND111
BLWINB8
FIRELAVA8
IRON_12C8
ADEL_G045
ADEL_Q014
17A_KA13
2B_KABE23
ANOX13713
BLOODWAL3
DOORRED23
F_SKY13
MOULD3
TPNFLOOR3
AQUAFLAY2
BFALL12
BKABE52
BSPIDR122
DOORYEL22
FLT192
HPEN12
HPEN22
HPEN32
HPEN42
BLOODWLA1
EXITGREE1
TDOOR551
TURIBA_21

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