doom vanilla_or_boom 0 monsters 7 items 2 image(s)
AI Analysis
This WAD contains a single short map designed for DOOM2 with vanilla or Boom compatibility. It features no monsters, focusing instead on item collection with a full arsenal of weapons but no accompanying ammo pickups. The environment uses gray stone textures and a simple sector layout without keys, teleports, or secret exits, indicating a straightforward, linear progression. The map emphasizes exploration and weapon availability rather than combat challenge, making it suitable for testing or non-combat scenarios.
Tags
ammo_tighteasyexploration_heavylinearshort_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 12 |
| Linedefs | 119 |
| Sidedefs | 152 |
| Vertices | 102 |
| Sectors | 20 |
| Segs | 159 |
| SSectors | 62 |
| Nodes | 61 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 7 |
| HMP items | 7 |
| HTR items | 7 |
No per-type monster breakdown available.
| super_shotgun | 4 |
| chaingun | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| GRAYBIG | 129 |
| CEIL5_2 | 20 |
| CEIL5_1 | 18 |
| F_SKY1 | 2 |
