AI Analysis
NIMBLE.WAD is a single-map PWAD featuring a compact outdoor level with numerous catwalks and a moderately complex layout. The map hosts 49 monsters, including a mix of hitscanners and projectile attackers, with a notable presence of lost souls and shotgunners, suggesting balanced combat encounters. Resources are moderately distributed, with a variety of weapons and ammo types including rockets, cells, and shells, supporting diverse combat styles. The environment uses a mix of textures leaning towards brown and gray stone and metal, indicating an industrial or techbase theme. The level includes key hunts with blue and yellow skull keys and teleport usage, promoting exploration within a mostly linear progression. The map is compatible with the original Doom engine format.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, yellow_skull |
| Secret Exit | no |
| Things | 123 |
| Linedefs | 663 |
| Sidedefs | 1104 |
| Vertices | 661 |
| Sectors | 136 |
| Segs | 1215 |
| SSectors | 495 |
| Nodes | 494 |
| UV monsters | 49 |
| HMP monsters | 36 |
| HTR monsters | 22 |
| UV items | 46 |
| HMP items | 44 |
| HTR items | 44 |
| zombieman | 12 |
| lost_soul | 11 |
| shotgun_guy | 10 |
| imp | 8 |
| cacodemon | 3 |
| spectre | 3 |
| baron | 1 |
| demon | 1 |
| rocket | 10 |
| cell | 5 |
| medikit | 3 |
| shell_box | 3 |
| stimpack | 3 |
| ammo_box | 2 |
| armor_bonus | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| health_bonus | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| shells | 2 |
| backpack | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| rocket_box | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| BROWN1 | 138 |
| F_SKY1 | 65 |
| CEIL3_5 | 54 |
| FLOOR4_6 | 49 |
| METAL | 44 |
| EXITSIGN | 36 |
| FLOOR4_8 | 35 |
| STONE3 | 32 |
| DOORTRAK | 30 |
| FIREBLU1 | 26 |
| SLADWALL | 25 |
| BROWNHUG | 16 |
| DOOR1 | 16 |
| MARBLE3 | 15 |
| PIPE2 | 15 |
| SHAWN2 | 14 |
| GRAYBIG | 13 |
| STARGR1 | 12 |
| STARTAN3 | 12 |
| GRAY4 | 10 |
| SKSNAKE1 | 9 |
| BROWNGRN | 8 |
| FLAT20 | 8 |
| FLOOR1_1 | 8 |
| SHAWN3 | 8 |
| STEP6 | 8 |
| FLOOR5_1 | 7 |
| SP_HOT1 | 7 |
| ASHWALL2 | 6 |
| CEMENT6 | 6 |
| NUKE24 | 6 |
| PANRED | 6 |
| SP_ROCK1 | 6 |
| SUPPORT3 | 6 |
| WOOD4 | 6 |
| COMPBLUE | 5 |
| FLOOR6_2 | 5 |
| ICKWALL3 | 5 |
| NUKAGE1 | 5 |
| BIGDOOR6 | 4 |
| BLOOD1 | 4 |
| DOORBLU2 | 4 |
| DOORYEL | 4 |
| FLOOR0_6 | 4 |
| SKSPINE1 | 4 |
| SUPPORT2 | 4 |
| CEIL3_4 | 3 |
| COMPTALL | 3 |
| FLAT3 | 3 |
| SP_DUDE5 | 3 |
| BIGDOOR1 | 2 |
| BIGDOOR2 | 2 |
| COMPSPAN | 2 |
| DOORSTOP | 2 |
| EXITDOOR | 2 |
| FLAT1 | 2 |
| FLAT14 | 2 |
| FLAT18 | 2 |
| FLAT5_1 | 2 |
| FLAT5_4 | 2 |
| FLOOR3_3 | 2 |
| GATE3 | 2 |
| LAVA1 | 2 |
| MIDGRATE | 2 |
| PLAT1 | 2 |
| SKINEDGE | 2 |
| STARGR2 | 2 |
| STONE | 2 |
| WOOD3 | 2 |
| BROWN96 | 1 |
| CEIL1_2 | 1 |
| FLOOR0_3 | 1 |
| GRAY1 | 1 |
| GSTLION | 1 |
| MFLR8_3 | 1 |
| SFLR6_4 | 1 |
| SLADPOIS | 1 |
| STEP1 | 1 |
| STEP2 | 1 |
| SW1EXIT | 1 |
| SW1SKIN | 1 |
