doom vanilla_or_boom 102 monsters 63 items 2 image(s)
AI Analysis
This WAD contains a single medium-sized map featuring 20 sectors and 168 things. The monster population is moderate with 102 enemies, predominantly melee demons and a few archviles and cacodemons, presenting a balanced but challenging combat experience without hitscanners. Resources are moderately stocked, including a variety of weapons and ample ammo, supporting sustained combat. The environment uses a mix of stone and techbase textures, suggesting an underground or industrial theme. The map is linear with no keys or teleportation, compatible with vanilla or Boom engines and designed for DOOM2. The gameplay focuses on straightforward progression and combat rather than exploration or complex navigation.
Tags
ammo_plentifulindustriallinearmedium_mapsmelee_heavymoderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 168 |
| Linedefs | 100 |
| Sidedefs | 134 |
| Vertices | 96 |
| Sectors | 20 |
| Segs | 144 |
| SSectors | 35 |
| Nodes | 34 |
| UV monsters | 102 |
| HMP monsters | 102 |
| HTR monsters | 102 |
| UV items | 63 |
| HMP items | 63 |
| HTR items | 63 |
| demon | 87 |
| cacodemon | 10 |
| archvile | 4 |
| baron | 1 |
| cell_pack | 16 |
| shell_box | 14 |
| ammo_box | 8 |
| rocket_box | 8 |
| backpack | 3 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| STONE4 | 39 |
| BLAKWAL2 | 36 |
| LITEBLU1 | 11 |
| MFLR8_3 | 8 |
| GRASS1 | 7 |
| DOORSTOP | 6 |
| FLAT20 | 5 |
| CEIL1_1 | 4 |
| CEIL4_3 | 4 |
| FLOOR0_1 | 4 |
| SILVER2 | 4 |
| SPCDOOR3 | 4 |
| COMPBLUE | 3 |
| FLAT17 | 3 |
| LITE3 | 3 |
| SILVER3 | 3 |
| LITEBLU4 | 2 |
| BIGDOOR2 | 1 |
| CEIL4_2 | 1 |
| COMP01 | 1 |
| COMPSPAN | 1 |
| COMPSTA1 | 1 |
| FLAT2 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_6 | 1 |
| SPACEW3 | 1 |
| SW1GRAY | 1 |
