hexen hexen 0 monsters 0 items 2 image(s)
AI Analysis
A compact Doom II duel map built in Hexen format for ZDoom-family ports (Zandronum/ZDaemon). The visuals lean techbase/industrial with green tech panels, metal supports, and slime/grass accents under a sky ceiling. There are no monsters, items, or keys placed, indicating a pure PvP layout focused on quick arena-style engagements rather than progression.
Tags
arena_fightsdeathmatchdoom2duelhexen_formatindustrialno_keysno_monstersno_teleportssmalltechbasezandronumzdaemonzdoom
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 74 |
| Linedefs | 318 |
| Sidedefs | 434 |
| Vertices | 287 |
| Sectors | 60 |
| Segs | 479 |
| SSectors | 143 |
| Nodes | 142 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 0 |
| HMP items | 0 |
| HTR items | 0 |
No per-type monster breakdown available.
No per-type item breakdown available.
| TEKGREN2 | 104 |
| BROWN144 | 42 |
| BROWNGRN | 32 |
| SUPPORT2 | 32 |
| SLIME16 | 26 |
| METAL2 | 25 |
| BROWN96 | 24 |
| LITE5 | 22 |
| GRNLITE1 | 18 |
| FLOOR3_3 | 17 |
| BROWNHUG | 12 |
| F_SKY1 | 12 |
| FLOOR7_1 | 12 |
| ASHWALL3 | 10 |
| TEKGREN5 | 10 |
| BRONZE1 | 8 |
| METAL | 8 |
| BROVINE2 | 7 |
| GRASS1 | 6 |
| LITE3 | 6 |
| SLIME15 | 6 |
| CEIL5_2 | 5 |
| PLAT1 | 5 |
| CEIL3_3 | 4 |
| DOORTRAK | 4 |
| SLADWALL | 4 |
| TEKGREN3 | 4 |
| RROCK09 | 3 |
| TEKWALL6 | 3 |
| BIGDOOR4 | 2 |
| CEIL1_2 | 2 |
| CEIL5_1 | 2 |
| EXITDOOR | 2 |
| FLAT20 | 2 |
| SHAWN2 | 2 |
| TEKGREN4 | 2 |
| FLAT18 | 1 |
| FLOOR1_1 | 1 |
| METAL3 | 1 |
| METAL4 | 1 |
| METAL5 | 1 |
| MTLFL9 | 1 |
| RROCK03 | 1 |
| RROCK05 | 1 |
| SW2BRNGN | 1 |
