doom vanilla_or_boom 125 monsters 30 items 2 image(s)

AI Analysis

This WAD contains a single medium-scale map featuring 125 monsters dominated by hitscanners such as zombiemen and shotgun guys, with a moderate presence of imps and a few cacodemons. Combat emphasizes ranged encounters with limited melee threats. Resources are moderately sparse, with some ammo boxes and a few weapons including shotgun and chaingun. The environment uses a mix of industrial and techbase textures with crates and metal surfaces, and includes red and yellow keycard progression without teleportation or secret exits. The layout is linear and compatible with vanilla or Boom engines.

Tags
ammo_tightboom_compatiblehitscanner_heavylinearmedium_mapsmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysred, yellow
Secret Exitno
Things166
Linedefs1083
Sidedefs1551
Vertices928
Sectors274
Segs1648
SSectors652
Nodes651
UV monsters125
HMP monsters105
HTR monsters72
UV items30
HMP items30
HTR items30
zombieman47
imp37
shotgun_guy27
demon4
lost_soul4
cacodemon3
spectre3
ammo_box7
backpack7
stimpack5
medikit4
chaingun3
blue_armor1
green_armor1
shell_box1
shotgun1
GRAY5246
FLAT1236
GRAY1194
FLOOR0_3155
GRAY773
DOORTRAK65
CRATE258
CRATE148
CRATWIDE46
LITE344
CRATELIT42
FLOOR0_639
ASHWALL229
ICKWALL129
GRAY427
COMPSPAN24
CRATOP123
FLOOR0_518
BIGDOOR214
FLAT2014
FLOOR0_712
STONE12
COMPBLUE11
SKINCUT10
DOOR18
SW1GRAY18
CRATOP27
STEP47
STONE37
BROWN16
FLOOR1_66
CEIL3_65
BROWNHUG4
FLAT144
FLOOR6_14
ICKWALL24
ROCKRED14
ROCKRED24
ROCKRED34
CEIL5_23
F_SKY13
FLOOR4_13
GRAY23
STARTAN33
BROWNGRN2
CEIL5_12
DOOR32
EXITDOOR2
EXITSTON2
FLOOR1_12
FLOOR4_82
FLOOR5_12
FLOOR7_12
GRAYVINE2
METAL2
METAL12
MFLR8_22
SFLR6_42
SILVER22
SLADWALL2
SPCDOOR32
BIGDOOR51
CEIL3_31
FLAT221
SW1BLUE1
SW1BRN21
SW1BRNGN1
SW1METAL1
SW1SATYR1
SW1SLAD1
SW1STON11
SW1VINE1

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