doom vanilla_or_boom 66 monsters 175 items 2 image(s)

AI Analysis

This WAD contains a single map featuring a compact layout with 12 sectors and moderate complexity. The monster roster is heavily boss-centric, including numerous archviles, cyberdemons, mancubi, and a spider mastermind, resulting in a very challenging combat experience dominated by powerful projectile threats and hitscanners. Resources are abundant, with plentiful megaspheres, cell packs, and multiple power-ups like invisibility and invulnerability, supporting sustained combat. The environment uses a mix of textures suggesting a hellish or industrial theme with blue and red stone motifs. The map is linear with no keys or teleports, designed for vanilla or Boom-compatible DOOM2 engines.

Tags
ammo_plentifulboss_encountersgenerous_healthhelllinearshort_mapsvanilla_compatiblevery_hard

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things242
Linedefs86
Sidedefs99
Vertices83
Sectors12
Segs107
SSectors20
Nodes19
UV monsters66
HMP monsters66
HTR monsters66
UV items175
HMP items175
HTR items175
archvile20
cyberdemon14
shotgun_guy12
mancubus10
zombieman6
spider_mastermind2
pain_elemental1
revenant1
megasphere60
light_amp_goggles45
cell_pack37
invisibility9
soulsphere9
invulnerability8
rocket_box4
backpack1
bfg90001
rocket_launcher1
REDWALL23
ZZWOLF922
LITEBLU118
FIREBLU111
CEIL1_38
CEIL4_28
STEP47
GSTONE24
ASHWALL22
BLOOD21
CEIL1_11
CRATOP11
FLAT141
FLAT5_11
FLAT5_41
FLOOR3_31
FLOOR4_81
SW1BLUE1

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