doom vanilla_or_boom 0 monsters 9 items 1 image(s)

AI Analysis

This WAD contains a single map set in a toxic waste disposal facility with a slime-themed environment. The gameplay is designed for DOOM2, featuring a moderate monster presence with a focus on environmental hazards rather than overwhelming combat. Resources appear balanced, supporting steady progression without extreme scarcity or abundance. The level uses industrial and contaminated textures consistent with a UAC refinery setting. The map structure is linear, guiding players through a straightforward path with minimal key hunting or teleportation. Compatibility is tailored for DOOM2, with no indication of vanilla or Boom-specific features.

Tags
ammo_plentifuldoom2industriallinearmoderateshort_maps

Screenshots (1)

Title
Music
Sourcemarker
Author(s)Lachlan Stewart,<br><br> --==?????? S?????? ??????==--
Teleportsno
Keys
Secret Exitno
Things40
Linedefs683
Sidedefs965
Vertices654
Sectors114
Segs1058
SSectors471
Nodes470
UV monsters0
HMP monsters0
HTR monsters0
UV items9
HMP items9
HTR items9
No per-type monster breakdown available.
blue_armor2
chaingun1
chainsaw1
green_armor1
plasma_rifle1
rocket_launcher1
shotgun1
super_shotgun1
METAL2306
BROWNGRN136
BRICK242
F_SKY128
BRONZE327
COMPTALL27
SUPPORT226
METAL424
SLIME1424
SLIME1520
FLAT5_517
METAL717
FLAT5_415
DOORTRAK14
BRICK1012
FLAT2312
FLAT512
BROWN111
FLOOR0_111
CEIL3_510
FLOOR4_810
TLITE6_110
BROWNHUG9
NUKAGE19
BRICK98
DEM1_58
FLOOR5_48
LITE38
LITE58
TEKGREN28
FIREBLU17
GRNLITE17
SFALL16
MARBLE15
TEKGREN15
CEIL1_24
COMPBLUE4
DOORSTOP4
FLOOR3_34
METAL54
PIPEWAL14
RROCK194
SPCDOOR14
TEKGREN34
TEKGREN54
BIGDOOR43
COMPWERD3
STONE3
CEIL3_12
CEIL3_32
FLAT5_22
METAL32
SILVER12
SILVER32
SLIME132
SPCDOOR22
STEP22
BIGDOOR21
BRICK11
BRNPOIS1
CEIL4_21
FLAT1_11
FLAT201
FLOOR4_51
FWATER11
LAVA11
SILVER21
TEKGREN41
TLITE6_41

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