doom vanilla_or_boom 238 monsters 181 items 2 image(s)
AI Analysis
Backn4th.wad is a single medium-sized map designed for Doom II, featuring 560 monsters and a detailed classic Doom style. The level emphasizes cooperative play for two players, with balanced difficulty settings from easy to hard, recommending a partner for the hardest mode. The map uses a variety of textures including marble, rock, and techbase elements, with a mix of indoor and outdoor environments. Combat involves moderate monster density with no extreme boss encounters noted. Resources appear balanced for cooperative play, and the layout is likely linear with traditional key and door progression. The WAD includes new sounds and music but no new graphics, maintaining vanilla compatibility.
Tags
ammo_balancedclassic_stylecooperativelinearmedium_mapsmoderatemonster_moderatetechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Dave Johnson |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 560 |
| Linedefs | 1254 |
| Sidedefs | 1896 |
| Vertices | 1137 |
| Sectors | 274 |
| Segs | 2050 |
| SSectors | 595 |
| Nodes | 594 |
| UV monsters | 230 |
| HMP monsters | 144 |
| HTR monsters | 100 |
| UV items | 166 |
| HMP items | 181 |
| HTR items | 181 |
| imp | 95 |
| zombieman | 38 |
| demon | 21 |
| lost_soul | 20 |
| shotgun_guy | 15 |
| chaingun_guy | 13 |
| revenant | 9 |
| spectre | 9 |
| hell_knight | 7 |
| baron | 4 |
| cacodemon | 4 |
| archvile | 3 |
| stimpack | 29 |
| health_bonus | 25 |
| medikit | 23 |
| ammo_box | 17 |
| shell_box | 16 |
| rocket_box | 14 |
| shells | 14 |
| armor_bonus | 10 |
| cell_pack | 8 |
| shotgun | 4 |
| cell | 3 |
| backpack | 2 |
| berserk | 2 |
| blue_armor | 2 |
| green_armor | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| MARBGRAY | 449 |
| WOOD9 | 357 |
| STONE4 | 174 |
| DEM1_5 | 128 |
| METAL | 99 |
| SLIME13 | 90 |
| F_SKY1 | 52 |
| GSTVINE2 | 42 |
| SILVER1 | 42 |
| SHAWN2 | 38 |
| FLAT5_1 | 35 |
| FLOOR0_5 | 32 |
| FLAT5_2 | 31 |
| WOOD12 | 29 |
| FLAT5_4 | 28 |
| CEIL1_1 | 25 |
| DOORSTOP | 24 |
| CEIL1_3 | 23 |
| FLAT20 | 23 |
| RROCK04 | 20 |
| GRAYBIG | 18 |
| SKSNAKE2 | 18 |
| DOORTRAK | 16 |
| SPCDOOR2 | 16 |
| LITE3 | 15 |
| BIGDOOR2 | 14 |
| GSTFONT3 | 14 |
| MIDGRATE | 12 |
| SKY1 | 10 |
| GSTONE1 | 9 |
| WOOD7 | 9 |
| FLAT17 | 8 |
| LITE5 | 8 |
| RROCK02 | 7 |
| STEP2 | 7 |
| FLOOR6_2 | 6 |
| PIPE1 | 6 |
| RROCK16 | 6 |
| FLOOR6_1 | 5 |
| GSTONE2 | 5 |
| SUPPORT2 | 5 |
| SUPPORT3 | 5 |
| SW1COMM | 5 |
| BLOOD2 | 4 |
| DOORRED2 | 4 |
| PLAT1 | 4 |
| BIGDOOR7 | 3 |
| NUKAGE3 | 3 |
| SKY2 | 3 |
| BIGDOOR3 | 2 |
| DOOR3 | 2 |
| DOORBLU2 | 2 |
| DOORYEL2 | 2 |
| EXITSIGN | 2 |
| FLAT23 | 2 |
| FLOOR1_7 | 2 |
| GSTFONT1 | 2 |
| LITEBLU4 | 2 |
| RROCK03 | 2 |
| SP_DUDE7 | 2 |
| SP_FACE1 | 2 |
| SPACEW2 | 2 |
| SW2COMM | 2 |
| WOODMET3 | 2 |
| WOODMET4 | 2 |
| CEIL1_2 | 1 |
| CEIL3_4 | 1 |
| CEIL5_2 | 1 |
| FLAT8 | 1 |
| FLOOR0_2 | 1 |
| FWATER1 | 1 |
| GATE4 | 1 |
| GRNLITE1 | 1 |
| MARBFAC3 | 1 |
| MARBFAC4 | 1 |
| MFLR8_3 | 1 |
| SW2GARG | 1 |
| SW2GRAY | 1 |
| WOODMET2 | 1 |
