doom vanilla_or_boom 49 monsters 72 items 2 image(s)

AI Analysis

This map presents a techbase-style environment with extensive use of industrial and metallic textures, including many moon and space-themed elements. Combat is hitscanner-heavy, dominated by numerous shotgun guys and zombiemen with few melee enemies and limited projectile threats, offering moderate challenge on UV. The layout is large and mostly linear with significant teleport use and a yellow key progression, featuring decent ammo and health but sparse heavy weapons.

Tags
hitscanner_heavylinearmedium_lengthtechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysyellow
Secret Exitno
Things180
Linedefs3342
Sidedefs5763
Vertices3483
Sectors470
Segs6622
SSectors2251
Nodes2250
UV monsters49
HMP monsters39
HTR monsters25
UV items72
HMP items72
HTR items72
zombieman32
shotgun_guy10
revenant3
cacodemon2
demon2
health_bonus32
armor_bonus19
stimpack7
ammo_box3
medikit3
shells3
chaingun1
computer_area_map1
green_armor1
shotgun1
soulsphere1
MOONWALL330
FLOOR0_3246
STARGR1245
STONE3220
METAL160
GRAYTALL154
STEP4151
WOODMET1150
GRAY7138
BRONZE1133
METAL2131
SUPPORT2131
SHAWN2127
STONE2114
F_SKY1107
GRAY595
FLAT2089
MOONFLT185
CEIL5_284
CEMENT383
MFLR8_177
SUPPORT375
ASHWALL369
STEP567
FLAT1466
LITE556
COMPSPAN54
GRAY154
TEKGREN254
STARTAN348
CRATE345
DOORSTOP40
PIPEWAL240
COMPBLUE37
SILVER132
BROWNGRN30
CRATELIT30
FLOOR0_529
CRATOP127
TEKWALL427
REDWALL26
CEIL5_122
STARG121
GRAY219
TLITE6_518
DOORTRAK14
SPACEW414
GRASS112
FLAT111
LITE311
RROCK1910
COMP0119
FLAT5_59
TLITE6_69
CRATINY8
FLAT108
MOONFLT28
ZIMMER18
METAL37
SLIME147
BIGDOOR16
COMPSTA16
SHAWN16
CRATE15
CRATWIDE4
EXITSIGN4
FLOOR1_64
MFLR8_24
MIDBARS34
PLAT14
STARG34
COMPSTA23
FWATER13
METAL43
STONE3
SW1COMM3
CEIL1_22
DOORYEL2
EXITDOOR2
LITEBLU42
MIDSPACE2
PANEL52
STARTAN22
TEKWALL12
CEMENT91
COMPTALL1
CRATOP21
FLOOR4_81
METAL51
SLIME071
SW1BRN11
SW1SLAD1

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